Hi,
yesterday i tried the whole day to compile a glbasic game with xcode, but i guess i am too stupid for it. Everytime i try to compile, i get one warning and one error. The Warning says: "The Copy Bundle Resources build phase contains this target's info.plist file 'Iphone-Info.plist'.
The Error says: "There is no SDK with the name or path 'iphoneos3.0'
In the Dropdown-Menu in the upper left corner of the window it just says "Base SDK Missing" and when i try "Project->Set Active SDK" it says the same thing.
But when i start a new Project in XCode (without GLBasic) i can compile without any problems, so the SDK seems to be there somewhere and properly installed (i even reinstalled the whole XCode Stuff and i made sure i have the latest version).
Can someone please help me? I bet there is a simple solution and i am just too stupid for that XCode Stuff...
yesterday i tried the whole day to compile a glbasic game with xcode, but i guess i am too stupid for it. Everytime i try to compile, i get one warning and one error. The Warning says: "The Copy Bundle Resources build phase contains this target's info.plist file 'Iphone-Info.plist'.
The Error says: "There is no SDK with the name or path 'iphoneos3.0'
In the Dropdown-Menu in the upper left corner of the window it just says "Base SDK Missing" and when i try "Project->Set Active SDK" it says the same thing.
But when i start a new Project in XCode (without GLBasic) i can compile without any problems, so the SDK seems to be there somewhere and properly installed (i even reinstalled the whole XCode Stuff and i made sure i have the latest version).
Can someone please help me? I bet there is a simple solution and i am just too stupid for that XCode Stuff...