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Messages - erico

#4201
thanks ampos,

I guess what is important is selling a little everyday, at least for my plans.
I'm thinking of putting up a game every 2 months, simple atari 2600 type games at first,
pretty they will be...

I'm quite interested in how many simple little apps can sell.
And also how they go being sold straight from a site for mac/pc/linux.

I should put this plan up early january, have some money to upgrade my machines and buy a mini-mac/ipad for such... hope it works out, if it pays the least I need to switch work area and do it full time it would be nice... I actually don't need much for that so I'm shooting for simplicity in quantities, pretty simplicity though.

thanks for sharing
#4202
gaaah! :'(
hope they do so,

thanks MrTAToad
#4203
Hello everyone,

most people are not comfortable sharing such private things but I thought to ask anyway.
Of the ones selling apps on the apple store or pc apps of personal sites,
how is sale going in general?
Could you guys keep a steady sale throughout the year?

I have read that normal/simple games tend to sell 10-50 copies a day, does that hold true?
What about in a time schedule how does it go through 6 months?

I have come around a few articles on these, the most common ones:
http://www.streamingcolour.com/blog/2009/03/09/the-numbers-post-aka-brutal-honesty/
http://www.streamingcolour.com/blog/2009/03/11/the-slashdot-effect/
http://www.markj.net/iphone-hit-tennis-sales-stats-marketing/

I found others too, will post if interests anyone.

But back on point, I'm not considering franchise games or hit games, but am interested on casual games sales.
I'm thinking about moving to this side of entertainment quite soon and anything related to these would help. I think if I could get some 4 apps selling within 6 months and they sell around 20-50 a day (.99 to 1.99 price maybe) I may be able to pull this off, any hints? thanks.
#4204
GLBasic - en / win 7 mobile
2010-Dec-07
Does glbasic currently support the win7 mobile environment?
What about their app store? does anyone have any experience on that to share?
#4205
Off Topic / Re: Quick test
2010-Dec-06
187.105.220.26+BR+BRA+Brazil
#4206
I guess your movie player does not have codecs for that, works fine here.
Try VLC or SMPLAYER as both whould come with all video audio codecs you may need.
#4207
thanks both of you guys for directions/ideas! :)
#4208
A quick save...
how, in general, you could do such?
I was never able to write a save game routine...
#4209
Quote from: MrTAToad on 2010-Nov-27
Yes, unemployment has both benefits and problems.  I split my time between my game and taking the dog out.

wish I had a dog, and could do such! :nw:

I have such a problem for programing as I need to assist to it every day. I can skip 3 days most once in a while but if intervals start getting  bigger than that and more often then all logics go to trash...and I document my programs to my self extensively!
#4210
I work as a freelancer artist over some studios during daytime, sometimes at night too(8-14h worktime). It leaves very little for game programming, I have been trying to kick this in for an year already.

Good thing is that bills are paid and sometimes I get weeks/months off work.

Still, it´s no good and I should change plans to accommodate more programming time into that.

It would be nice if I could get an investment or something like that so to kick in a little indie house, but my guess is that saving this money myself is the only solution.
#4211
Off Topic / Re: web design
2010-Nov-26
I guess we can all add to it if needed, there are a lot of type of graphics there I can't make it, the buttons, gadgets and color and layouts, it would just take me eons to come up with something...
#4212
Off Topic / Re: web design
2010-Nov-26
I can help with gfx, but it will take a little while to do, probably logo and this kind of things.
#4214
all together with the coco II hehe
#4215
whathe f...!!! wonderful map editor! didn't see this thread before, please do something with it! share?