Hi Kitty Hello,
Initially I'm planning a Betfair bot and I want to be able to run it / modify it on any platform I use (primarily PCLinuxOS but if I could get it to run on a tablet too that would be great) so a fast interpreter with a runtime would work better for me than having to keep getting my old Windows laptop out to recompile for every platform every time I want to make a change.
As an alternative suggestion, have you ever considered creating an interpreted version of GLBasic for each supported platform? I'd happily buy them as separate products, especially if the scripts would run unchanged on any platform.
Quote from: Kitty Hello on 2011-Dec-16What are you trying to achieve?To create libraries I could use with LuaJIT. I want to create something that's conceptually quite similar to murgaLua but tailored to my own needs.
Initially I'm planning a Betfair bot and I want to be able to run it / modify it on any platform I use (primarily PCLinuxOS but if I could get it to run on a tablet too that would be great) so a fast interpreter with a runtime would work better for me than having to keep getting my old Windows laptop out to recompile for every platform every time I want to make a change.
As an alternative suggestion, have you ever considered creating an interpreted version of GLBasic for each supported platform? I'd happily buy them as separate products, especially if the scripts would run unchanged on any platform.
Quote from: Ocean on 2011-Dec-16DLL's are no problem, these can be compiled right now. I'm not too sure about .so files, haven't done that yet myself.Thanks Ocean but for some reason I can't get that download link to work.
For your convenience, I've attached a DLL demonstration project that was put up on this forum some years ago..