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SPRITE TO FONT
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Topic: SPRITE TO FONT (Read 1482 times)
Qedo
Dr. Type
Posts: 389
to program what I have do how should programming?
SPRITE TO FONT
«
on:
2021-Jun-07 »
Help:
how to transform a sprite (resized by the program) into a font without SAVESPRITE and LOADFONT ?
ad maiora
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Schranz0r
Premium User :)
Administrator
Prof. Inline
Posts: 5117
O Rly?
Re: SPRITE TO FONT
«
Reply #1 on:
2021-Jun-08 »
You have to save it after rescaling as Temp-File to load it back with LOADFONT.
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I
DGArray's
PC:
AMD Ryzen 7 3800X 16@4.5GHz, 16GB Corsair Vengeance LPX DDR4-3200 RAM, ASUS Dual GeForce RTX™ 3060 OC Edition 12GB GDDR6, Windows 11 Pro 64Bit, MSi Tomahawk B350 Mainboard
Qedo
Dr. Type
Posts: 389
to program what I have do how should programming?
Re: SPRITE TO FONT
«
Reply #2 on:
2021-Jun-08 »
Thanks Schranz0r
but that's what I don't want to do
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Kitty Hello
code monkey
Administrator
Prof. Inline
Posts: 10859
here on my island the sea says 'hello'
Re: SPRITE TO FONT
«
Reply #3 on:
2021-Jun-09 »
Not possible so far. I'm sorry.
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Qedo
Dr. Type
Posts: 389
to program what I have do how should programming?
Re: SPRITE TO FONT
«
Reply #4 on:
2021-Jun-09 »
even interacting with Opengl?
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Schranz0r
Premium User :)
Administrator
Prof. Inline
Posts: 5117
O Rly?
Re: SPRITE TO FONT
«
Reply #5 on:
2021-Jun-14 »
You don't have access to the Font-Struct from "behind the scenes".
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DGArray's
PC:
AMD Ryzen 7 3800X 16@4.5GHz, 16GB Corsair Vengeance LPX DDR4-3200 RAM, ASUS Dual GeForce RTX™ 3060 OC Edition 12GB GDDR6, Windows 11 Pro 64Bit, MSi Tomahawk B350 Mainboard
Kitty Hello
code monkey
Administrator
Prof. Inline
Posts: 10859
here on my island the sea says 'hello'
Re: SPRITE TO FONT
«
Reply #6 on:
2021-Jun-15 »
Get the new beta. It contains FONT2MEM and MEM2FONT commands.
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Qedo
Dr. Type
Posts: 389
to program what I have do how should programming?
Re: SPRITE TO FONT
«
Reply #7 on:
2021-Jun-15 »
Thank you Gernot
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SPRITE TO FONT