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Messages - Betlheem

#16
I have ben looking around the forum and yet not find any post about java and inline in GLBasic but the mention is still abaliable since v11. The help is not helping in this point, so I wonder: is it possible to inline java commands in GLBasic? And so on, it is possible to call funtions, classes, etc from a .java file?

I´m testing a free engine which is able to compile for Win/OSX/Linux/IOS/android and provides all the stuff of the full API in .java files. My goal is to get it working in GLBasic, so a little example on how to get it done will be appreciated.
#17
Epic Games has changed his Unreal Engine 4 from cheap suscription to free. It´s the full engine, with full free support and full free future updates.

The catch: if you use the engine on a comercial product, then you have to pay them a 5% of yor income, but only when it goes over 3.000$ each fiscal quarter.

Looks great, doesn´t it?
https://www.unrealengine.com/blog/ue4-is-free
#18
3D / Re: X_PRINT
2015-Feb-11
About X_PRINT kerning, is it working? Kerning is a sixth parameter in X_PRINT and X_PRINT forces you to give five and only five parameters. Bug?
#19
Soy relativamente nueva en el foro y no me prodigo mucho, aunque leo las novedades a menudo.  Creo que GLBasic es ideal para 2D pero en 3D... después de trastear me he quedado con un par de engines multiplataforma open source en pascal y le estoy siguiendo la pista a otro 2d/3d bastante prometedor.

Un saludo.

Belén.
#20
Seems quite complete. Using it to wrap something like babylon.js would produce interesting outcomings.

Thx for the info!
#21
Off Topic / Re: urho3d..
2014-Jul-15
Quote from: bigsofty on 2013-Apr-09

Urho is a great engine with some great features(real time shadows, even on mobiles, hardware instancing, ambient occlusion etc.), the best free one I have ever seen!

What about this one?  http://www.gameplay3d.org/
#22
Hi.

I´m trying the free version of GLBasic and before purchase it, I need to know if there are any way I can add physics to the 3D (like Newton or Bullet). I need it working only in windows, android, linux and HTML5.

I´m not able to make a wrapper or something, so I´m asking for a easy way to add this kind of libray.

Thanks!
#23
Hola.

Estoy trasteando con la free de GLBasic y antes de decidirme a comprarla me gustaría saber si es posible añadir físicas (algo tipo Newton o Bullet) a su engine 3D.
Me interesa que funcionen en Windows, Linux, Android y HTML5, los sistemas de Apple no los necesito.
Ya he visto que de serie no trae nada y no tengo el nivel suficiente como para crear wrappers ni nada parecido. ¿Hay alguna forma de añadir esas librerías sin complicarme la vida?

Gracias!

Belén