Since long MS has pushed Win11 with 64bit only release, 32bit hardwares(somehow it's rare now) are officially not supported. Although as WoW64 still exist, we can still run the 32bit executables at least till 2029, when the LTSC 2019's 10 year support ended.
I still have some Atom devices and 2 Celeron 1037U mini PCs which has only 2GB RAM, they are not so capable to run x64 Windows, maybe become obsolete within 2 to 3 years, still usable, but not so useful anyway.
MS has made transition of Visual Studio from 32bit to 64bit, and 32bit SDKs may reach EoL in later VS releases, will GLB drop 32bit compilation in later release or left it as legacy support?
I still have some Atom devices and 2 Celeron 1037U mini PCs which has only 2GB RAM, they are not so capable to run x64 Windows, maybe become obsolete within 2 to 3 years, still usable, but not so useful anyway.
MS has made transition of Visual Studio from 32bit to 64bit, and 32bit SDKs may reach EoL in later VS releases, will GLB drop 32bit compilation in later release or left it as legacy support?