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Test 3D software

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SnooPI:
Thanks Heiko ... 225 it's not bad too  :good:
Good idea to give me information about your configuration, but as it's a 3D software engine, it's rather your microprocessors that are important.
I have a very old PC (which I have to change soon) and I can't know the speed with the new microprocessors... I have ~50 fps on my dinosaur pc  :D
The engine is not yet very optimized so your results are very encouraging.

I am interested in 3D software engines for pleasure but also for ease of export (iOS, Android, ...) and future adaptations (for example with others API).

I would probably make textured versions soon.
Some may also be interested in the 3DS loader.

-- EDIT : In fact, it's also related to the GPU and not just the CPU because I use an opengl function for the final display (an equivalent of mem2sprite) and it's really slow with my old Intel graphics chipset  :( Without this function I have ~320 fps --

Ian Price:
370+- FPS  =D

mentalthink:
I only had 60FPS (I'm running on Wine), but when I use the Torus demo of Glbasic, I had 590 FPS.

Really interesting are you did, load DAE files can be very very usefull from blender and I think is OpenSource.. I think the most new is GLTF can export PBR materials.

SnooPI:

--- Quote from: Ian Price on 2019-Jan-31 ---370+- FPS  =D

--- End quote ---
The best :)

Mentalthink, yes it's strange.
But anyway the function mem2sprite is too slow (even the equivalent function that I use, although faster, is too slow) and the speed differences between each chipset are too important... it's an Opengl problem :(
You're right, the development of loaders is interesting - in any case more interesting than a graphics engine software too slow :D ... :'( -
Especially a skeleton animation loader (with of course the routine to display it), the .ddd format is nice but not flexible enough and takes up too much memory.
I would look at that when I would have recovered from the disappointment of my 3d software engine ;) ... :'(

Thanks to everyone for your help with the tests  :good:

dreamerman:
500fps on desktop (i5-3470, Radeon 7750), and I think that it's locked for it in app or driver.. didn't test on laptop and tablet with Intel HD, but if You want can do this later. Your are using function similar to mem2sprite? interesting ;-)

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