Hi,
Sorry for the slight necro-post

This thread quite closely describes an issue that I'm currently having with my code - hope that's OK!
I started coding a little space invaders clone a couple of years back (the IDE was 14.001 I think) , and it went on hold 'cos of work/life etc...
Now I have some spare time, I re-installed GLBasic, updated to the latest verision (14.497) and had a play (without making any changes!)
I'm now getting some weird input lag on all key presses - the input simply isn't responding like it used to.
I use key() for the control input.
So, based on Ian's experience, I downloaded an archive version of the IDE (12.308), tested the game, and the input is absolutely fine!
I'm on Windown 10 64 bit.
Is anyone aware of or looking at this issue? Happy to provide more info if required!
Gren.