Possible problem with blocking sockets

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mahan

The sample HelloNet (part of GLBasic install) works very bad.

My post http://www.glbasic.com/forum/index.php?topic=5003.0 seems to indicate I'm not the only one with this problem.

Steps to reproduce:

1.) Compile HelloNet to .exe
2.) Start 1 process instance and make it host
3.) Start 1 process instance and make it client

Result: Both processes are more or less frozen and very rarely update the screen (~1 / 30 secs)

Maybe we got a little too much blocking with those blocking sockets? :-)

Tested on XP sp 3.

edit: added OS info

MrTAToad

I've tried it on XP & Windows 7 - both exhibit the same behaviour

It seems mainly the joined player is the worst...

shadok85

I've tried it too, same issue here on Vista.

Kitty Hello