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Messages - Bursar

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61
Beta Tests / Re: Vector Editor
« on: 2010-Aug-25 »
Thanks, I'll give it a go later on.

62
GLBasic - en / Re: Premium offert
« on: 2010-Aug-25 »
So they're functionally equivalent and include all the same bits? Might be worth clarifying that on the website, as the fact the Premium version is more expensive and has extra features listed, it gives the impression that the Standard version is missing some bits.

63
Beta Tests / Re: Vector Editor
« on: 2010-Aug-25 »
I figured I'd give GLB a look now there's a free version, but I've into a problem when trying to compile the code for the Vector Test. I get the following:
Code: (glbasic) [Select]
GPC - GLBasic Precompiler V.8.044 SN:49df697f - 2D, WIN32
"TestVector.gbas"(0) warning : note : TYPE TVector is not declared

"TestVector.gbas"(0) warning : note : TYPE TVector is not declared

"TestVector.gbas"(0) warning : note : TYPE TVector is not declared

"..\VecEdit2\MiscRoutines.gbas"(5) warning : Demo mode: This command would require "GLBasic SDK premium"
"TVector.gbas"(107) error : call to undefined function : TVector_GetNextIndex

The offending line is:
Code: (glbasic) [Select]
n%=TVector_GetNextIndex(loop%,size%)in the function TVector_Display%

I can compile the code forthe vector editor with no problem, but the test app won't compile. The .exe version of it runs OK and displays the test vector. Not sure if there's an issue with compatibility with v8 of GLB, or it's something to do with me only running the free versio. Ofcourse I might just need to do something else before the code will compile.

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