for a faster test, i disabled explicit variables, but at compiling it says:
it does display an error... maybe there´s a problem with the directory where the project is located?
Code (glbasic) Select
_______________________________________
*** Configuration: WIN32 ***
precompiling:
GPC - GLBasic Precompiler V.9.829 SN:71fa70a5 - 3D, NET
"Ditrabox.gbas"(8) warning : probably unassigned variable : varnombre$
"Ditrabox.gbas"(19) warning : probably unassigned variable : x$
Wordcount:30 commands
compiling:
C:\Users\JonasPm\AppData\Local\Temp\glbasic\gpc_temp0.cpp: In function `int __GLBASIC__::__MainGameSub_()':
C:\Users\JonasPm\AppData\Local\Temp\glbasic\gpc_temp0.cpp:24: error: no matching function for call to `GETFONTSIZE(int, int)'
C:/Program Files (x86)/GLBasic/Compiler/platform/Include/glb.h:1323: note: candidates are: void __GLBASIC__::GETFONTSIZE(DGInt&, DGInt&)
C:/Program Files (x86)/GLBasic/Compiler/platform/Include/glb.h:1324: note: void __GLBASIC__::GETFONTSIZE(DGNat&, DGNat&)
C:\Users\JonasPm\AppData\Local\Temp\glbasic\gpc_temp0.cpp:40: error: no matching function for call to `GETFONTSIZE(int, int)'
C:/Program Files (x86)/GLBasic/Compiler/platform/Include/glb.h:1323: note: candidates are: void __GLBASIC__::GETFONTSIZE(DGInt&, DGInt&)
C:/Program Files (x86)/GLBasic/Compiler/platform/Include/glb.h:1324: note: void __GLBASIC__::GETFONTSIZE(DGNat&, DGNat&)
*** FATAL ERROR - Please post this output in the forum
_______________________________________
*** Finished ***
Elapsed: 1.5 sec. Time: 15:45
Build: 0 succeeded.
*** 1 FAILED ***
it does display an error... maybe there´s a problem with the directory where the project is located?