Hi.
I am still trying to work out what has changed between versions 12 and 14 to cause my built in scaling code to suddenly mess up and have slight pixel corruption with the odd slight gap between graphics etc. Almost like rounding errors.
It all works well on 12 and I know 14 introduced a pre scaler .
I am wondering is there a way to turn this off or at least make its effect not noticeable?
Thanks
I am still trying to work out what has changed between versions 12 and 14 to cause my built in scaling code to suddenly mess up and have slight pixel corruption with the odd slight gap between graphics etc. Almost like rounding errors.
It all works well on 12 and I know 14 introduced a pre scaler .
I am wondering is there a way to turn this off or at least make its effect not noticeable?
Thanks