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Messages - MrPlow

Pages: [1] 2 3 ... 112
1
GLBasic - en / Re: Not wanting pixel perfect collision
« on: Yesterday at 06:41 PM »
That manic miner looks really nice btw :)

2
I think SpaceFractal or Gernot might have added an optional extra flag for something? at some stage.

3
GLBasic - en / Re: Android Vibration
« on: 2021-Apr-25 »
Hi

What do you need exactly?

4
Bug Reports / Android error when compile
« on: 2021-Feb-25 »
Here is a screenshot of the Android error...
I have DDGUI in this project - it worked before, but maybe that is a cause?


Ignore for now - I think it is DDGUI - i need to convert the javacall function...

5
Inline / 3rd party / Re: imGUI for GLBasic
« on: 2021-Feb-16 »
Looks super!

6
Bug Reports / Re: Project Compiling
« on: 2021-Feb-09 »
Thks!

7
Cheers, I'll see if i can work it out!

8
Is there a way to grey out the windows close button or circumvent it?

9
Bug Reports / Project Compiling
« on: 2021-Feb-06 »
Made a copy of a project and renames folder
But when compiling older project.

Project 1

Project 1 (Copy)

When I compile from Project 1 it is compiling to distribute folder of Project 1 (Copy)

Any ideas why?
 


10
Off Topic / Re: Romantic Lockdown?
« on: 2021-Feb-04 »
Play some intro board games, and be willing to lose :)

- Scrabble
- Ticket to Ride is very good fun!

11
Thanks for getting back to me!
It wasnt that, I figured out the issue, I had a condition with an array object to push another object into the array based on set of values...so GLB didnt like that - and I can see that it would not be good-practice anyway.

 

12
Project just hangs...

But when in Debug mode it runs fine....

Only messages I get are...
Start debug session.
DECLARE entry not found: GetPointerTouchInfo
DECLARE entry not found: EnableMouseInPointer


13
Off Topic / Re: Happy New Year Guys!
« on: 2021-Jan-09 »
Same here - A happy new year to all!

14
Off Topic / Re: Happy Christmas!
« on: 2020-Dec-22 »
Happy xmas and new year to all!  :D

15
Off Topic / Re: LEd - Tilemap Editor
« on: 2020-Dec-21 »
nice one!

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