Hi there, I am working on a small physics based game and would love to add in Box2D physics, since that's the only physics library for GLBasic I could find, so I found a Box2D library in the showroom, downloaded it, and ran the example project. The example project ran fine, but after compiling it within the editor it simply stated; *1 FAILED*. I created a hello world project, took the Box2D library and included it into my project, I ran it and the project failed, which leads me to believe that it's probably outdated, which is unfortunate since I was really hoping I could get some physics working

Anyone that can help me with this?

PS. I am very sorry about my frequent posts, I am rather new to GLBasic, so I am very curious as to of how things work. I will try to do as much research as I can on my own before posting anything.
