Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
*NEW*
Current Version on
STEAM
:
16.026
Logfile:
EN
,
DE
Webchat:
Visit the chat
Home
Help
Search
Login
Register
GLBasic forum
»
Main forum
»
GLBasic - en
»
GLBasic compatibility for Arduboy
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: GLBasic compatibility for Arduboy (Read 2384 times)
Takeuchi
Mc. Print
Posts: 28
GLBasic compatibility for Arduboy
«
on:
2016-Oct-05 »
Last year i noticed the Arduboy from
https://www.arduboy.com
. Since i'm in love with GLBasic, i would like to compile something for it. Is it possible to add the Arduboy as a supportet device in a future Version?
Logged
spacefractal
Community Developer
Prof. Inline
Posts: 4025
Re: GLBasic compatibility for Arduboy
«
Reply #1 on:
2016-Oct-05 »
Memory: 32KB Flash, 2.5KB RAM, 1KB EEPROM
This would
newer
ever been possible at all! Checkout the specs first.
Which specs like that, you require to lean assembly, which is the only choice really.
«
Last Edit: 2016-Oct-05 by spacefractal
»
Logged
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.
matchy
Prof. Inline
Posts: 1545
Re: GLBasic compatibility for Arduboy
«
Reply #2 on:
2016-Oct-05 »
Arduboy is a microcontroller you can only control it via serial/BT. The PocketCHIP linux could be something but not sure 'cause it's arm.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
GLBasic forum
»
Main forum
»
GLBasic - en
»
GLBasic compatibility for Arduboy