I guys I hvae this function in my code, but I look something extrange the part I "mark" with here... It's a bug?¿ becuase the compiler seems understand like Ok, the line on I have self.xplosion_Y% , but draw anim don't have all this num of parameters and it's only this instruction...
Really i don't know if it's a problem but I think it's something extrange it's the same if I put only a number in a line, the compiler have to say something. ins't?¿----
Thanks and sorry if this not it's a problem, but I preffer advise for in a future can complicate somethin internal in GLbasic...
FUNCTION explode_Enemy_Class1:
LOCAL max_Value% = 32
STATIC speed_Xplosion% = 8
IF self.val_energyhasEne%<=0
IF self.val_Seq_Enemy_Exp < self.max_value_Explosion
//This it's a Simple Counter for Move the Missile
DEC self.xplosion_X%
//Paint each Frame of the Sequence
INC self.val_Seq_Enemy_Exp,0.5
DRAWANIM self.enemies_how_Explode , _
self.val_Seq_Enemy_Exp% , _
self.xplosion_X% , _
self.xplosion_Y%
// PRINT "Explosion ActivadA"+self.val_Seq_Enemy_Exp, self.xplosion_X% , _
self.xplosion_Y% <<< HERE!!!!!
ENDIF
ENDIF
ENDFUNCTION