Hello
First of all I'm a great fan of glbasic. But then we all are :-).
I'm not sure about the aim of G.A.C.K.. I know only one thing. If gack "wanted" to be or "wanted to have an ambition" to be or develope in to really potent and "serious"(don't get me wrong) SDK for making commercial grade games for smartphone like GLBasic is it could. Not only it could be it. It could be superior in doing that (the most time effective when it comes to developing and compiling for iOS and Android). But if the ambition is to be
more like an educational toy then gack is already perfect as it is.
If gack wants to be an sdk for smartphones the are several feature that could be fun to have:
1.Splash/intro screen
2.Menu with buttons: "play", "load", "options"(sound volume+maybe screen adaptation/resolution), credits
3.Possibility for max 15 levels (next level unlocks after completion of the previous,unlocked ones can be loaded)
4.Choice between min 2 control gui types/layouts.
The control layouts (1 player only):
- Type 1
Fourdirectional button on the left, shoot button on the right, "change weapon" button in the right upper corner
- Type 2
4 buttons in a row: "left", "right", "shoot", "jump" (or "jump", ""shoot"), and/or 5th "change weapon" button
I would for sure invest in it even if it would be released under other name then gack. I wouldn't care.
And then it could cost 20 times more than current version of gack. I would invest in it for sure. Because then again it be worth it as a superior and innovative SDK for smartphones out there
Thanks
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