Help with 3D Models!

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matchy

#15
Once you find a way, mapping is easy.  ;)  I use Unwrap UVW Flat Mapping in 3DS Max on an still and animated object and it works really well in GLB WIN32  :good: (attached are samples object files) ...



... but crashes when compiling in Xcode.  :'(  I have tried max/3ds->.obj export with texture co-ordinates but GLB does not map it like the .3ds->.ddd conversion. Although .obj->.ddd does not crash on XCode/iPhone but co-ordinates are missing, so I wonder for if or how this can be acheived at least.


XCode debugger error report when executing X_DRAWOBJ on an converted .3ds->ddd object with Unwrap mapping co-ordinates:
Code (glbasic) Select

warning: Could not find object file "/var/tmp/AppleMBX/AppleMBX-48~171/AppleMBX.build/MBXGLEngine.build/Objects-normal/armv6/fb.o" - no debug information available for "/SourceCache/AppleMBX/AppleMBX-48/MBXGLEngine/fb.c".

warning: Could not find object file "/var/tmp/AppleMBX/AppleMBX-48~171/AppleMBX.build/MBXGLEngine.build/Objects-normal/armv6/get.o" - no debug information available for "/SourceCache/AppleMBX/AppleMBX-48/MBXGLEngine/get.c".

warning: Could not find object file "/var/tmp/AppleMBX/AppleMBX-48~171/AppleMBX.build/MBXGLEngine.build/Objects-normal/armv6/fog.o" - no debug information available for "/SourceCache/AppleMBX/AppleMBX-48/MBXGLEngine/fog.c".
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...and so on (over 20 similar lines).


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FutureCow

Unfortunately I can't afford 3DS Max so I have to figure out ways to do it using cheap/free alternatives.
Does 3DS Max allow you to export in either DirectX .x or Quakes .md2 format? Maybe you'll have better luck with their -> .ddd conversions?

matchy

I did try to Max->DirectX .x->.ddd but the converter crashed. There are trail versions available and I have been using 3DS since the DOS version but I am interested in 3d object mapping. I just did some tutorials from youtube which I recommend as there are many types of mapping (from texture to object, object painting, poser, etc. :P

I suppose we could create a .ddd texture mapper!!!

Hemlos

Quote from: matchy on 2010-Jan-01

I suppose we could create a .ddd texture mapper!!!

Yes!
In next update of GLBasic 3d object analzyer.
Bing ChatGpt is pretty smart :O