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Cross GLBasic IDE - Beta Thread
backslider:
I'm very busy at the moment and I don't have much time to develop the IDE. :(
Are there any .Net / Mono - Developers who would like to continue developing the Cross IDE?
cheers
r0ber7:
No, sorry. But I am interested in how you got the compiler to work with a registered GLBasic version (if you did that). I've made my own Linux compile script, but I have no idea how to tell it that I bought GLBasic, which makes it impossible to compile net (and 3d) code on Linux. I'd love to be able to, would make developing multiplayer for my game a lot easier. Any ideas?
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