First, thank you for this great language, and the multiplattform support.
I come from Blitz3D, and I am planning to make the jump to GLB, so I can code something to iPhone.
My question comes from the fact that I have no Mac, and I (really) dont want to buy or install it on my PC.
Can I make games on GLB and make them "iPhone ready" without a PC?
I know I have to sign with Apple to be able to sell them, but first, I have to have a game.ipa!