Author Topic: IPad Support!  (Read 10529 times)

Offline fjsantosb

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Re: IPad Support!
« Reply #15 on: 2010-May-31 »
That's really Great news!!

Amazing work Gernot!!

King Regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
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Offline matchy

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Re: IPad Support!
« Reply #16 on: 2010-Jun-01 »
 :enc: Fantastic.  :enc: My hand is up for the beta!

Offline doimus

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Re: IPad Support!
« Reply #17 on: 2010-Jun-01 »
Oh crap! Pandora, iPad, Wiz... now I need to buy all those devices for more time wasting .... erm, development.

Offline Ian Price

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Re: IPad Support!
« Reply #18 on: 2010-Jun-01 »
Oh crap! Pandora, iPad, Wiz... now I need to buy all those devices for more time wasting .... erm, development.

Don't bother buying a Wiz - it's discontinued and a new machine is replacing it. The Cannoo (yes, seriously!) seems to be very similar in spec, but with added extras (including acceleratometer), will be revealed in full at this year's E3.
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Offline Kitty Hello

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Re: IPad Support!
« Reply #19 on: 2010-Jun-01 »
Quote
Cannoo
Where'd you get that info from?
Another platform to support? It's a shame what they did with the Wiz. It's really a great device. If only it had Wifi built in...

Offline Ian Price

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Re: IPad Support!
« Reply #20 on: 2010-Jun-01 »
Quote
Where'd you get that info from?

Source - http://www.gp32x.com/board/index.php?/topic/53776-caanoo-the-new-gph-console/

Quote
Another platform to support?
It's basically a Wiz and supoosedly fully compatible, but with fewer screen problems due to a dedicated 320x240 touchscreen LCD (like GP2X F200). It does have a few extras, including an analogue stick.

TBH - I'm not sure whether you should bother to support it Gernot. You'll probably be able to count the total number of Wiz's and Caanoo owners on your fingers and toes by this time next year. Not sure the extra effort is worth it. Time will tell, but i wouldn't be concerned off the bat. Caanoo will run Wiz games, so leave GLB as it is for now - just implement Pandora support, OK. :P
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Offline dijster

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Re: IPad Support!
« Reply #21 on: 2010-Jun-03 »
I bought my iPad a few days ago, can't wait to get some games made for it.

Offline Hark0

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Re: IPad Support!
« Reply #22 on: 2010-Jun-04 »
My iPad arrives next week (I expect)....

Avaliable for beta test if are needed...
 =D
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Offline baicskillet

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Re: IPad Support!
« Reply #23 on: 2010-Jun-11 »
So, any ETA on the next release that fully supports the Ipad?  I really want to make apps for the ipad with glbasic.  :-*

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Re: IPad Support!
« Reply #24 on: 2010-Jun-12 »
Try testing the beta - Gernot needs as many people as possible to try it.

Offline Kitty Hello

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Offline bigsofty

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Re: IPad Support!
« Reply #26 on: 2010-Jun-19 »
Congrats!  :good:
Cheers,

Ian.

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Offline matchy

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Re: IPad Support!
« Reply #27 on: 2010-Jun-19 »
First GLB iPad app!  :O Well done.

Offline Kuron

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Re: IPad Support!
« Reply #28 on: 2010-Jun-20 »
http://itunes.apple.com/us/app/id376360348?mt=8  :booze:
This should be a good test for the new ToS as Gernot is openly taunting Apple by blatantly stating this is written in GLBasic  :good:  This should put the doomsayers in their place  =D

Offline Kitty Hello

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Re: IPad Support!
« Reply #29 on: 2010-Jun-22 »
DUDE! It sells!