GLBasic forum

Main forum => Bug Reports => Topic started by: dijster on 2009-Dec-22

Title: Compiling for the iPhone
Post by: dijster on 2009-Dec-22
Hi,
I've purchased the GLBasic SDK lite and tried to compile a program for the iPhone.
When I try and open the .xcodeproj file in Xcode, I get the following error: -

Unable to Open Project
Project [project path].xcodeproj cannot be opened because the project file cannot be parsed.

Did I need to buy the premium version?
If so, can I upgrade?

Thanks
DIJ
Title: Re: Compiling for the iPhone
Post by: dijster on 2009-Dec-22
I've purchased the premium version and it works now.
It's not good that on the purchasing page it doesn't say that the lite version doesn't compile to the iPhone or that the premium one does.
Cost me an extra €25
Title: Re: Compiling for the iPhone
Post by: Kitty Hello on 2009-Dec-23
http://www.glbasic.com/main.php?site=order&lang=en (http://www.glbasic.com/main.php?site=order&lang=en)
QuoteGLBasic SDK lite
Everything you need for a 2D game on Windows for a bargain price.

Should I make it flash? ;)

Fine that it works now. The demo is supposed to work, though. Might have a look.
Title: Re: Compiling for the iPhone
Post by: codegit on 2009-Dec-23
For iPhone developement GLBASIC is a HUGE bargain in price.  ;)
Title: Re: Compiling for the iPhone
Post by: Kitty Hello on 2009-Dec-23
Ah, should I raise the price ;)
Title: Re: Compiling for the iPhone
Post by: doimus on 2009-Dec-23
You should give GLB the ability to make coffee. It's early in the morning now and I had to go to the kitchen to fix some coffee. That's not productive. 

PS: Mac IDE would be nice.  :-[
Title: Re: Compiling for the iPhone
Post by: dijster on 2009-Dec-23
I know it's a great price, but nowhere on this page http://www.glbasic.com/main.php?lang=en&site=order does it say which version is needed for iPhone development.

I'm getting refunded for the lite version, thanks.
I didn't mean to come off like some script kiddie, just got frustrated at spending hours trying to get it to open in xcode. I thought the problem was with that.
Thanks again.
Title: Re: Compiling for the iPhone
Post by: Kitty Hello on 2009-Dec-23
Thanks for mentioning. I changed the order site now.