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Topics - StevetS

#1
Hi,

I'm after advice on how to import images from a sprite sheet into GLBasic.

I've been using the LOADANIM command to date which allows selection of width and height of each image but I'm wondering on the best way to do this when I want the 8 images in a sprite sheet to each have a different sprite number, rather than a different frame number of the same image.

I could split my images and load them individually but it would be simpler if I can combine them all in the same image (sprite sheet).

Many thanks,

Steve.

#2
GLBasic - en / Hi there!
2013-Feb-02
Hi,

I downloaded GLBasic a while ago but have recently  spent a couple of weekends playing with it and am really surprised how easy it is to use. I knocked up part of a Defender clone and everything worked pretty much first time! Uploaded a short vid of it onto Youtube here:



It's not complete - hadn't intended making a game, more a test of the language but it came together so quickly.

I was expecting a massive slow-down with the collision detection (looping to check everything against everything else!) but it still seems surprisingly fast.

I'm using the free version at present but am wondering how well the 3D commands are implemented in the full version. I've quite a bit of experience with Dark Basic Pro - are they on a par with it?

Many thanks,

Steve.