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Messages - erico

Even more deving!
More testing and other features
Im tempted on either adding 1 or 2 more players to the current 3 or increase their sizes a bit :D
Feels pretty close to the real deal, nice!
Thanks chaps, here some mechanics testing
Looks interesting, will check further.
Other than the GLB game itself, which should be sold for some bucks, I will release assets for a COCO 3 possible game on the COCO FB group, just won´t be coding that.
But am also working with Moru here from our community for a Maximite color 2 version (no charges). I will attempt a COCO 2 version with artifact colors and possibly a ZX spectrum and MSX version too, using MPAGD after.

But on a GLB version, one thing I would like to add is 3 player scheme, but anyways, here is the current WIP visuals.
While I have being toying with the idea of a remake for decades, I can´t afford the time to add all I originally planned(like in Burger Lord), so I will go with a mix of them both but will shoot for the very core gameplay. Think of it as Buzzard into the world of Pegasus... we will be flying chickens but it will be on an advancing to an island mission kind of stuff.
Since I live in an island myself, one would think I have plenty of references :D
Long time no see chaps?!
Gotta do a break from my TRS80 Color II (dragon) Basic game, it is quite a big project and I can´t let it burn me out.

So, time to do a quick GLB game, it will be a JOUST game, a mix between the game on title and Buzzard Bite, both from that same machine.
I will start by posting references, I´m confident you guys know JOUST, but Pegasus? here was me playing it live:

Buzzard Bite on the Dragon is more of a normal JOUST clone, but gameplay is better, controls and what not, here a general tube stuff:

There is an ongoing zx competition. Deadline in december I think, I will try to participate using MPAGD.
Off Topic / Re: Steam Deck
Someone will eventually get one, then it should be easier to test it out.
Should it work out of the box it will be superb.
Could it be the level of compression on the PNG?
Heee Mental! Long time no see!
Nice to see you around cabron! :)

I haven´t tried html on the steam version yet, but I will for the next project
PETSCII is ace stuff. I have seen the monster fight game, superbly beautiful!
What about the BASIC on the NEXT? Ain´t it fast enough to do a game? (It does have commands for the extras, right?)
Great! That way we are safe if any updates get something bugged. Well done.