but whoes on some systems (on tab 2 and on Ouya, its something lag like hell, until restart the app), which why soundpool is better. You can load more than four sounds, just use the same buffer for other sounds.
etc you can uses hero sounds for buffer 1, background for buffer 2 etc. Im do not sure im will do something tweek the buffer system throught.
But actuelly its not a important issue to been fixed really. The mac one is more important.
also should this thread not to been moved to the glbasic en forum?
Also can its been due the update is not checking for the newer update, but is released silent for the background (or something like that?). But soon im see the update, im will eventuelly checking AE for that of course.
OS. Its also seen glbasic does not actuelly overwrite the whole project, like its did before. Was that fixed in 12.096? The xCode project needs update to works with iOS7, but im have uploaded that fixes to a another thread.