Reggie World ( Pandora , PC )

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spacefractal

just to been mention, some devices and platforms does not like colorered polyvector and might crawl to very slow. So make sure to do a alternative withour color when possible. But its does look nice.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

nabz32

#151
The alternative I used before is a print function I wrote, which alternates between fonts and prints each char seperately.
Gets the same effect, but the memory consumption will be higher because O have to load 3 fonts just for this effect and maybe even more for some highlighting effects.
The Pandora seems to haven´t got any problem with all those colored Polyvectors every frame, but I can make the other kind of Printing also available via options,
at least there is no Polyvector used with this option, but I don´t know which of the 2 variations is the fastest one.

Thx for the info spacefractal :good:

spacefractal

I'm got issues with ios from ios6, which slowdown a lots and disabled it for the font. I'm did used it a bit, but not while in gameplay. I'm don't now it's got fixed later through.

For Apple TV there was no slowdown issues yet.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

nabz32

I added some text commands that are parsed by the vector print routine automatically.
Mainly to highlight some text in different colors.
I hope this will help reading the texts.

There is also a "frightened" font command, which will make the letters shake.
I think I will make an "anger" font command, which lets the font pulsate with red color.

Here is a screenshot showing the new font system used in an actual ingame textbox:

nabz32

Its been a while, I have finished all the hairy exams so I had time to continue my project.

I mainly made new levels and models
and made soccer physics.

New minecart level



changes in the penguin village



Arcade:



Power plant:





Another level  =D




bigsofty

Looks great, increasingly Mario'esque, which is a good thing.  :good:
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

nabz32

Thanks bigsofty.

the last thing I have added are bumper walls, which repell the player and are animated while doing so. ( Imagine the casino levels in the sonic games  ;) )

I also added air vents, which push the player upwards, based on their strength.
(Nice for rooftop levels  :D )

I came across many bugs, which where really hard to find ( like wrong terrain drawing when the terrain is hidden and under water at the same time ( I had mixed up x and y variables for the xmovement command :D).

Some enemy models have been replaced and the procedure that handles if the player jumped on an enemy or is hit by him has been improved in favor of the player.

Also the editor has more functions now.

I also tried a Linux compile, but the game crashed a pc of my friend ( running Linux mint ). Is Linux cross compile stable right now?

If anyone is interested in testing, just write me a PM, the game is much more user friendly now ( I hope  :) ).

Marmor


bigsofty

Arg, my computer is dismantled as I'm redecorating!   :S
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

erico

I´m also interested in linux/glbasic results too, but I don´t have distro here yet to test so.

spacefractal

Greedy Mouse did also not work with SteamOS. Howover should look why its crash, but im are not 100% expoert on that area. on iOS there is howover a nice debugger.

Its also looks great. Its could also been a steam release and/or a mobile release as well.

Could also been fun how this game would been played with VR..... Nut im still like the style.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

nabz32

#161
Started scripting some minigames  =D

Here is a crane minigame:

mentalthink

Hey nabz32 you can put a link to your youtube channel, I try to see each image or video, but my browser don't show me... and I want to see your work, I follow from some time ago, and I like a lot the things are you doing in 3D... but I comment I can't see nothing from a time ago.

erico

It is probably the image host? I can see the preview but the only way to zoom is to open it on another tab.

nabz32

Changed the Image Host and still got the problem you mentioned, I attached the image to the post instead.

Also I made a short video of the latest version, so you can see it in motion without having to install the game.

https://youtu.be/w7R5mmv8dXg