compile from source using windows 32 _build.bat does not work

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spacefractal

When im building windows 32 binary files from _build.bat. The _build.bat compiles its self fine, but im got a wast of about 50 errors when trying to compile from IDE.

Its look like you somehow have mixed 64 and 32 bit code?

Gernot, im have uploaded the source code to steam again, but im do have password protected that branch, this is due this issue and would make sure we both has been sync correctly. You can get the password from the SteamWorks as this is not hidden there, but for users.

Of course im wont share the password here and you are fell free to change it eventuelly.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

spacefractal

here is the errors im got (here when compiling from the Windows 64bit build):

Code (glbasic) Select

gpc_tempg.o:gpc_tempg.cpp:(.text+0x8f6): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x953): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x9b8): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0xa22): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0xacb): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0xb5e): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_tempg.o:gpc_tempg.cpp:(.text+0xda7): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0xe20): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0xec3): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x1255): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x15c9): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x172f): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x1b42): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x1b7b): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x22f8): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x23b5): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x23fb): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_tempg.o:gpc_tempg.cpp:(.text+0x265c): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x28bf): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x29f2): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2a32): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2c57): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2e83): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x30c9): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x3ac9): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x4444): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x4518): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x4640): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x48f0): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x5479): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x57f9): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_tempg.o:gpc_tempg.cpp:(.text+0x7523): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x8c8a): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_10DGIntArrayEEEvRKT_iiii[_ZN11__GLBASIC__19glb_err_array_rangeINS_10DGIntArrayEEEvRKT_iiii]+0x92): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_10DGIntArrayEEEvRKT_iiii[_ZN11__GLBASIC__19glb_err_array_rangeINS_10DGIntArrayEEEvRKT_iiii]+0xf4): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_5DGStrEEEEEvRKT_iiii[_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_5DGStrEEEEEvRKT_iiii]+0x92): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_5DGStrEEEEEvRKT_iiii[_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_5DGStrEEEEEvRKT_iiii]+0xf4): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp0.o:gpc_temp0.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_6TMouseEEEEEvRKT_iiii[_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_6TMouseEEEEEvRKT_iiii]+0x92): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp0.o:gpc_temp0.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_6TMouseEEEEEvRKT_iiii[_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_6TMouseEEEEEvRKT_iiii]+0xf4): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp1.o:gpc_temp1.cpp:(.text+0x998): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x2dc): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3f0): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x7f4): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x1040): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x10cc): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x113f): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp2.o:gpc_temp2.cpp:(.text+0x2c5e): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x2da0): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x2eec): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x2f4f): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x2fbc): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3029): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3095): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp2.o:gpc_temp2.cpp:(.text+0x31f8): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x35e7): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3925): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3b53): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3eb6): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3f3d): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x4083): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp3.o:gpc_temp3.cpp:(.text+0x138a): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x1633): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x1679): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x2281): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x22e7): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x2561): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x27d0): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp7.o:gpc_temp7.cpp:(.text+0x1d9): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp7.o:gpc_temp7.cpp:(.text+0x2b1): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp7.o:gpc_temp7.cpp:(.text+0x3ca): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp7.o:gpc_temp7.cpp:(.text+0x437): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x207f): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x87c6): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0xb2b2): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0xb879): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0xb9ad): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0xd60c): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0xdb91): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0xfca1): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x108c7): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x10929): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x1098b): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x109eb): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x10eec): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x1116d): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x111c5): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x11257): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb-full.o):glb-full.cpp:(.text+0x113cc): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb3D.o):glb3D.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayIhEEEEvRKT_iiii[_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayIhEEEEvRKT_iiii]+0xa2): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
Q:/Compiler/platform/Win64/Lib/libGLBasicWin64.a(glb3D.o):glb3D.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayIhEEEEvRKT_iiii[_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayIhEEEEvRKT_iiii]+0xfc): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'


Im guess there is a issue in glb.h
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

spacefractal

here is from win32:
Code (glbasic) Select

linking:
gpc_tempg.o:gpc_tempg.cpp:(.text+0x7c5): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x830): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x8af): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x92e): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x9ff): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0xacb): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_tempg.o:gpc_tempg.cpp:(.text+0xda9): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0xe08): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0xec5): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x11f7): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x15dd): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x16dc): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x1be1): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x1c23): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2380): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2523): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2582): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2750): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2b0f): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2be7): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2c5f): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x2e4b): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x308f): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x3320): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x3d1f): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x464f): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x4714): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x4837): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x4abd): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x5605): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x5946): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_tempg.o:gpc_tempg.cpp:(.text+0x77f1): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text+0x8f3a): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_10DGIntArrayEEEvRKT_iiii[__ZN11__GLBASIC__19glb_err_array_rangeINS_10DGIntArrayEEEvRKT_iiii]+0x94): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_10DGIntArrayEEEvRKT_iiii[__ZN11__GLBASIC__19glb_err_array_rangeINS_10DGIntArrayEEEvRKT_iiii]+0x123): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text$_ZN11__GLBASIC__3DIMINS_5DGStrEEEvRNS_7DGArrayIT_EEiiii[__ZN11__GLBASIC__3DIMINS_5DGStrEEEvRNS_7DGArrayIT_EEiiii]+0x95): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_5DGStrEEEEEvRKT_iiii[__ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_5DGStrEEEEEvRKT_iiii]+0x94): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_tempg.o:gpc_tempg.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_5DGStrEEEEEvRKT_iiii[__ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_5DGStrEEEEEvRKT_iiii]+0x123): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp0.o:gpc_temp0.cpp:(.text$_ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_6TMouseEEEEEvRKT_iiii[__ZN11__GLBASIC__19glb_err_array_rangeINS_7DGArrayINS_6TMouseEEEEEvRKT_iiii]+0x94): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp1.o:gpc_temp1.cpp:(.text+0x9dd): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x2de): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x474): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x7dd): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x1266): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x1317): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x139d): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp2.o:gpc_temp2.cpp:(.text+0x2e07): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x2ec0): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3009): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x30fa): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x318c): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3224): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x32bc): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp2.o:gpc_temp2.cpp:(.text+0x344b): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3832): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3be1): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x3dc8): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x414c): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x41f2): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp2.o:gpc_temp2.cpp:(.text+0x4358): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp3.o:gpc_temp3.cpp:(.text+0x1488): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x17a0): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x1813): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x2cc6): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x2d46): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x3052): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp3.o:gpc_temp3.cpp:(.text+0x339e): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
gpc_temp7.o:gpc_temp7.cpp:(.text+0x1e2): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
gpc_temp7.o:gpc_temp7.cpp:(.text+0x2dd): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp7.o:gpc_temp7.cpp:(.text+0x3eb): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
gpc_temp7.o:gpc_temp7.cpp:(.text+0x465): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x1b2a): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x84bb): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x8d4d): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0xa07a): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0xc62d): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0xdbf3): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x10186): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x10d62): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x10da6): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x111f0): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x118c9): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x11aef): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x11b21): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x11bf8): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x11c6b): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x11cce): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x11e13): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x11e47): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x15d62): undefined reference to `__GLBASIC__::DGStr::DGStr(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x180ba): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x18129): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x18175): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x181c5): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x1821a): undefined reference to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)'
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/Lib/libGLBasicWin32.a(glb-full.o):glb-full.cpp:(.text+0x1824d): more undefined references to `__GLBASIC__::DGStr::operator=(__GLBASIC__::DGStr&&)' follow
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/bin/ld.exe: .rsrc merge failure: duplicate leaf: type: 10 (VERSION) name: 1 lang: 409
collect2.exe: error: ld returned 1 exit status
*** FATAL ERROR - Please post this output in the forum
_______________________________________
*** Finished ***
Elapsed: 6.0 sec. Time: 15:12
Build: 0 succeeded.
*** 1 FAILED ***
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

spacefractal

look like a DGStr issue that recently got changed or havent included correctly some how?
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/