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Messages - MrPlow

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Off Topic / Re: Merry Christmas!
« on: 2021-Dec-27 »
Merry Christmas and New Year to you all!!
 =D :booze: :booze: :booze: :booze: :booze:

Announcements / Re: Book
« on: 2021-Nov-27 »
Got me a copy as a friend's christmas present.  :good:

Excellent!!   =D

I hope you enjoy it!

Added to the github repository.

Thanks Gernot!


I had a few rejected submissions from the Galaxy Store for issue with app restarting / closing when switching between light and dark mode

This seems to resolve the issue

adding uimode to configchanges in manifest file
under SDLGLbasic activity section

   <activity android:name="SDLGlbasic"


For anyone else who is adding Android apps to the Galaxy Store


Let me know when your ZX Spectrum game is ready - I have few thousand followers on Twitter related to ZX Spectrum...

Off Topic / Re: Steam Deck
« on: 2021-Nov-15 »
this is all very positive and interesting for GLB!!!  :good:

Is there any way we can help you out?

i second this!

The small form factor could make a good mobile game maybe - and ad revenue pays better for me, than steam, for the smaller arcade games...

Although, steam is a nice lottery for such party games :)

Your Avacado game also is an idea Android mobile possibility?

GLBasic - en / Re: Android Build Issues
« on: 2021-Nov-07 »
Thank you very much, now it works on my system.

Great! Welcome to Android with GLB! :)

FAQ / Re: Missing Forums Attachments
« on: 2021-Nov-02 »
Maybe porting older or larger attachments to aws s3 location (with link updates?) would free up space?

GLBasic - en / Re: Android Build Issues
« on: 2021-Nov-02 »
Sure, will do!

Get from here...
Another thing - Android Studio (my version at least) doesn't like spaces in the project path - affects the NDK from being found.

GLBasic - en / Re: Android Build Issues
« on: 2021-Oct-28 »
But my older setup (with older jni folder)
and using 5.1.1, NDK 21.0.6113669, and Android API 30 is working a dream...and creating well-running apks :)

My SDK is installed to c:\Android\android-sdk\

dependencies {
        classpath ''

Why do you need to mess with those other settings at all, when install and compiling is working using older gradle?


My working setup

Android Studio 3.5.3
Build #AI-191.8026.42.35.6010548, built on November 15, 2019
JRE: 1.8.0_202-release-1483-b03 amd64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
Windows 7 6.1
For me the issues I got we just bugs in the newer jni src files - not with setup...even then, it looks like a small missing include file issue?

But just thought I would let you know Android is not broken - it can be fixed if the setup is right and the jni files are right... :)

Happy to provide more info if you need it on my setup...

GLBasic - en / Re: new HTML module on steam
« on: 2021-Oct-28 »
Hmm, the copy option sounds great for a backup against any broken issues....

GLBasic - en / new HTML module on steam
« on: 2021-Oct-27 »
Hi All,
Does anyone know if the new HTML build mobule affects the GLB system for other platforms - will it break my Android builds or anything?

Could a separate purchase of GLB with HTML (for side-loading) be possible?


GLBasic - en / Re: Android Build Issues
« on: 2021-Oct-15 »

I know your busy but some file issues on android builds i need to fix...

Can you advise where to put Android.xcl file to prevent overrites?

Also is just deleting jni folder required before a rebuild with newer files?
Or do i need to remove another folder too?


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