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ampos

Quote from: Ian Price on 2010-Oct-22
Quote from: ampos on 2010-Oct-22
I have my Mac on & in a window in pc using vnc so I have not to have 2 monitors. Just an idea, Ian.

No can do - I'm using a laptop.

mee too. I have both computers in the home network, a VNC server installed on the Mac (I dont like the macos one) and a VNC viewer in the PC. I code on the Win, and in the same win desktop I can se see&manage the Mac. The laptop mac is on the floor, almost closed. No need to touch the mac keyboard.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Ian Price

Quote from: ampos on 2010-Oct-22
Quote from: Ian Price on 2010-Oct-22
Quote from: ampos on 2010-Oct-22
I have my Mac on & in a window in pc using vnc so I have not to have 2 monitors. Just an idea, Ian.

No can do - I'm using a laptop.

mee too. I have both computers in the home network, a VNC server installed on the Mac (I dont like the macos one) and a VNC viewer in the PC. I code on the Win, and in the same win desktop I can se see&manage the Mac. The laptop mac is on the floor, almost closed. No need to touch the mac keyboard.

Oooh, that sounds good :) Can you send me details on how you set it up and run the whole shebang? I didn;t want wires running from the mac to laptop, but if it can be done wirelessly, and more importantly, easily, then I'll give it a try :)
I came. I saw. I played.

ampos

Quote from: Ian Price on 2010-Oct-22
Quote from: ampos on 2010-Oct-22
Quote from: Ian Price on 2010-Oct-22
Quote from: ampos on 2010-Oct-22
I have my Mac on & in a window in pc using vnc so I have not to have 2 monitors. Just an idea, Ian.

No can do - I'm using a laptop.

mee too. I have both computers in the home network, a VNC server installed on the Mac (I dont like the macos one) and a VNC viewer in the PC. I code on the Win, and in the same win desktop I can se see&manage the Mac. The laptop mac is on the floor, almost closed. No need to touch the mac keyboard.

Oooh, that sounds good :) Can you send me details on how you set it up and run the whole shebang? I didn;t want wires running from the mac to laptop, but if it can be done wirelessly, and more importantly, easily, then I'll give it a try :)

I like a lot realVNC, you have a full free client&server for windows. On Mac, there is a 1 month demo. I found a free one also for Mac, but my 1 month license has not expired yet, and I dont remember its name right now.

Install client on PC and server in Mac. Remember to change the listen-port for realVNC on each machine. By default it is 5900, but on my 192.168.1.2 machine (win) I have 5902 and in the mac, 1.3, I has 5903.

I have my PS3 on the TV, with PS3MediaServer, so I can see all my PC media content (films, photos,...). If PS3MS stop working on the win machine, I can connect there from the iphone to restart it, without moving from the chair  :noggin:

If you plan to access your computers over the internet, you have also to forward the ports on the router. You can install VNC clients on your iThing (I love iTeleport), it works like a charm.

It is really easy.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Millerszone

I've been using "TightVNC" it's free and no need to install a separate server on the Mac OS X.
Get it here:
www.tightvnc.com

Read this first:
http://lifehacker.com/319528/remote-control-leopard-with-tightvnc

Hardware: iMac 27", MacBook Air, PC 3.5Ghz Quad
Developing Tools: GLBasic SDK, Gideros Studio, PureBasic
Developing for: iOS, Android, Windows, OS X, webOS, HTML5

Slydog

How about TeamViewer:
http://teamviewer.com/download/index.aspx

Its free and has Windows, Mac, Linux, and iPhone clients available.
I haven't tried it yet on the Mac, but on the PC it looks promising.

I think it keeps everything simple without needing to know ports etc.
It defaults to a generated password / code to use between clients, but I think you can sign up for a free account to customize your login and password.
And, i think you can remote to your computers from the web.
My current project (WIP) :: TwistedMaze <<  [Updated: 2015-11-25]

ampos

Quote from: Kitty Hello on 2010-Oct-22
OK, will do. I won't overwrite existing files in the next version.

Yeah, because although not-overwriting the file with read-only status can be a solution (in the win side) it is not in the mac side, as xcode has to write it again even after being saved by hand.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Ian Price

Cheers for the info chaps (my how this topic has deviated!)

:)
I came. I saw. I played.

BdR

Do you copy the entire XCode folder to mac everytime you re-compile it in GLBasic? When I change some GLBasic code, I only copy the new libPROGRAM.a file to the Lib folder on Mac (networked pc and mac).

Then in XCode at first Build and Run it gives this weird error "libPROGRAM.a was built for unsupported file format which is not the architecture being linked (i386)" see screenshot in attachement.

But when I close the project and reopen it, then it builds just fine. Any idea how this can be, or is it a bug in XCode?

[attachment deleted by admin]

Ian Price

I copy the whole folder, including any new Media - it's a good habit to get into, as it's too easy to add stuff, then play around and forget that you've added new stuff. Try to run it on an iPhone and stuff you added isn't visible/audible. Bugger!

Anyway your errors.

For a start you are trying to run a GLB game under iPhone emulator - this doesn't work.You need to have the iPhone as an actual device. It's got to be in Release Mode too, not DEBUG.

Alter those settings and see what happens.

If you have set up your keychains and certs correctly you might still get a BASE SDK MISSING error - that's easy to sort and I've documented that clearly a couple of times elsewhere.

:)
I came. I saw. I played.

ampos

Since 8.148, I love to compile for iPhone. It is so fast that you even dont need to test on PC, you can test directly on iPhone  :nw:

-Compile for iPhone in GLB
-Build&Run in XCode

You even dont need to close XCode if you make changes&compile in GLB. Always this 2 steps.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE