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Messages - dreamerman

#1
And what kind of monitor do you use? Standard standalone or some laptop built-in, crucial thing is, does it use PWM for dimming/regulating brightness or DC. Personally I get headache from monitors that use PWM.
#2
Another thing (beside larger font with bold style) that I can advise is to use dark theme, as it is gentler on they eyes.
What kind of monitor are you using? Playing with blue light filter/color temperature, brightness and contrast may help a little - like one preset for coding/browsing, other for watching movies/YT.
#3
Back to music packs.

Fantasy Gaming Music Bundle on Fanatical.
Tiers:
4 items -> €1.10
10 items -> €6.60
20 items -> €11.00
End date: ??

The new  Fantasy Gaming Music Bundle does exactly what it says with 20 original music packs covering ambient and epic musical accompaniment for all your likely games projects.
Tier 1: Dark Fantasy Music 1, Atmospheric Fantasy 1, Cute RPG Music Pack 1, Cosy Melodies Pack 1.
Tier 2: Dark Fantasy Music 2, Atmospheric Fantasy 2, Cute RPG Music Pack 2, Cute RPG Music Pack 3, Cosy Melodies Pack 2, Cosy Melodies Pack 3.
Tier 3: Dark Fantasy Music 3, Dark Fantasy Music 4, Dark Fantasy Music 5, Atmospheric Fantasy 3, Atmospheric Fantasy 4, Atmospheric Fantsy 5, Cute RPG Music Pack 4, Cute RPG Music Pack 5, Cosy Melodies Pack 4, Cosy Melodies Pack 5.


#4
In all normal 3d games such light probes are placed specifically in some places so it would look good, only Raytracing is giving let's say better results if properly used.
Generally now it looks even better, but adding such lightning makes some mismatch between different elements, because there are no shadows that would darken some other elements, normally easier way to deal with such pre-backed light is to use ambient occlusion, but it's for more modern '3d engines', another way would be as already someone mentioned, to make graphic more cartoon-y with cel shading or brighter colors, it would change the art/graphic style of game but could be more appealing. Of course you may find some way to tune this even more, maybe lit up that grass that is closer to light source or something like this.
Good idea about leaves on trees :)
#5
Now some sprites, mostly 16x16 tilesets.

All-In-One Game Maker Pixelart Bundle on Fanatical.
Tiers:
5 items -> €1.10
15 items -> €8.90
28 items -> €14.50
End date: 22.04.2024

Tilesets: Grassy Fields, Magical Forest, Beastly Dungeon, Cliffside Greens, Dark Passage, Enchanted Pathways, Arctic Caves, Monster's Nest, Abominabe Lair, Forbidden Chambers, Mystic Dunegon, Haunted Dungeon.
Pixel effects: Buff and Debuff,Light Spells, Fire Spells, Ice Spells.
Sound packs: Game Sounds 1, User Interface 1, User Interface 2, Magic & Spells,  Magic & Spells 2, Footsteps, Game Sounds 2, Sci-Fi User Interface.
Font packs: Pixelart, Pixelart 2, Pixelart 3, Other: UI Gamepad Buttons.


#6
Couple of such bundles and you have music for game, maybe not original but at least good quality and professional, but what's most important, it's normally licensed so no problems with that either.

Cinematic Soundwaves: Inspiring Audio for Film & Gaming on Humble Bundle.
Tiers:
4 items -> €1.00
12 items -> €9.16
30 items -> €18.32
End date: 09.04.2024

This bundle is jam-packed with over 22 hours of royalty-free music, ready to add to your latest creation.
Music packs: Orchestral, Themes, Electric Dreams, Sad Songs, Country Dreams, Pop Music, Electrobeats, Bass Tones, Flower Power, Touch & Glow, Fever, Darkness, Melancholia, Dance Away, Happy Days, Rock Follies, Creepshow, Stormbringer, Rainy Daze, Summertime.
Loop packs: Rhythms, Landscapes, Echoes, Dreams, Feelings, String Fever, Spaces, Solo Instruments, Ghosts, Melodic Moods.


#7
Video shows much better how it works, and the effect looks very nice in action, specially if enemies also affect the grass.
#8
Indeed, good to see some GLB projects still rolling on, and yeah development time can be long but patience and consistency is the key to get it done.
Regarding the effect itself, it's shaking or more like bending the grass to ground, or something like that? Such detail is always welcome as even today not all AAA game have vegetation that is reacting to player :D
#9
Dark Worlds Movie and Gaming Music Build your own Bundle on Fanatical
Music packs of various genres for movie/game projects.
Tiers:
2 items -> €3.30
8 items -> €8.80
17 items -> €13.25
End date: 03.04.2024

Music packs: Breaking the code, Forgotten realms, Freakshow, H(A)UNTED- Outlast, Pandemic, Lunacy, Cyber vampire killer, Midnight worship, Paranormal evening, Beyond the horizon, The Archives chronicles 1, Shadows guild part 2, Spectre, Starfield, Slaughter at the lake, Shadows guild part 3, The Archives chronicles vol 2.

#10
THE BEST OF SYNTY GAME DEV ASSETS #2 REMIX on Humble Bundle
Low polygon 3d models: environments, characters. Mostly suited for more advanced 3d game making tools, but something ma be usefully in simpler projects.
Tiers:
4 items -> €1
9 items -> €22
23 items -> €23
End date: 25.03.2024

Assets packs: Ancient Empire, Sci-Fi Space Pack, Farm Pack, Office Pack, City Zombies Pack, Town Pack, Fantasy Characters Pack, City Characters Pack, Fantasy Characters Pack, Icons Pack, Nightclubs, City Characters Pack, Fantasy Rivals Pack, Fantasy Pack, Prototype Pack, City Pack, Spy Kit, Explorer Kit, Snow Kit.

#11
From time to time there are nice deals on game related software, assest's or programming books on different websites, I thought that would be easier to inform about them in a single topic with little description so anyone interested would easily check basic info about particular bundle/deal.
Personally I check bundles on Humble Bundle, Fanatical and itch.io, if you will find something not mentioned here don't hesitate to post it.


To start, there is Melodic Mayhem: A Comprehensive Audio And Music Bundle on Humble Bundle
It contains royalty-free music tracks and sound effects for games, full price isn't high for what if offers, whole pack is something around 20GB of assets.
Tiers:
8 items -> €1
23 items -> €13.85
45 items -> €18.47
End date: 14.03.2024

Music packs: Magical, Western, Orchestral Ambient, Electronic Ambient, Chiptune Music, Casual, Synth Fantasy, Nordic, Orchestral Rock, Industrial, Synthpop, Rhythmic, Fantasy, Unreal, Unity, Godot, Ambient, Classical, Electronic, Hip Hop, Horror, Japanese.
Sound FX packs: Impacts, Fire, Horror & Suspense, Hollywood Action, Medieval Sound, Environmental Ambiences, Cyberpunk, Foley: Footsteps, Foley: Appliances, Foley: Movement & Locomotion, Vehicles: Cars, Steampunk, Jingles & Stingers, Computers & Machines, Simple Magic, Microscale: Bugs, Casual & Mobile, Water, UI & Menus, Science Fiction.
and plugins for popular game engines.


#12
@Kitty Hello
Good to hear that, as it gives hope for possible other targets like TV's, as they should support WebAssembly, at least I hope so.

@D2O
What error is visible in browser's JS developer console (or however it;s called in other browsers beside Opera), other thing is that from what I remember GLB used some internal http server for testing html5 projects, are you using separate client like Xampp?
#13
It would be nice to have some list of functions not working in HTML target and possible workarounds, in one post or something. Fully working HTML5 game can be for example packed into UWP or whatever it's now called and played on Xbox consoles. That's off topic but C++ inline and additional libs like SDL are not supported most likely, as SDL has some HTML5 port from what I remember.
#14
Merry Christmas and all the best in New Year :)
#15
Generally VSync in full screen should work, one thing that's some kind awkward is that GLB starts glBegin right after flipping buffers.. Problem may be dependent from GPU/OS/drivers combination, as mentioned try forcing VSync in gpu drivers control panel. On older Vega iGPU I don't see issues (full screen, 60Hz display, fps set to 60-120 always limited by vsync to 60 without screen tearing).
You can also check stability of rendering frames with some software like MSI Afterburner or new Intel PresentMon.