Sure, thanks for asking

I said "parcours", but the actual game is pretty far from being innovative or anything. It is my first project, so I wanted to start with something basic and decided to to a little breakout clone (yeah, yawn, I know...).
Still, I am planning to include a level editor and an online hiscore. I would then love to add the possibility for players to share the the levels they created ("parcours") with other players, so that there is an individual hiscore for each of them. Perhaps that would make the game a bit more interesting, since the number of available levels would practicatlly be unlimited.
What I do have by now is:
- a working game mode with local hiscore and a still very rudimentary online hiscore
- a working level editor with the functionality listed in the specific screenshot
- a handful of blocks with different behavior like static, explosive (recursive), teleport etc.
- a handful of items to start with (player size, missiles, explosive ball, sticky ball, level up etc.)
- enemies shooting back at the player
- no screenshot function (I missed it very badly writing this post!)
There is still a lot on my todo-list (design, online functionality, level editing and so on), but I am pretty sure that I will get this project done within a few weeks from now.