Hi everyone,
please excuse my not so profound English, but I thought I might want to put my questions on this international board - just in case someone else stumbles upon some related issues.
1) In my GLBasic SDK Editor the down-key doesn't work. Yeah, that's right, I can't move the cursor down manually without using my mouse. Anyone else having experienced the same problem? And maybe some advice on how to fix it?
2) In my breakout clone I would like to add an item that doubles the amount of balls in the game. My first thought was to just run a FOREACH loop through the list of balls and add a new element with the new variables for each list entry. This of course turned out to be totally non-functional, since the loop then runs ad infinitum. Now my idea is to do it like that: define a local list of virtual balls, run a FOREACH loop through the list of existing balls creating a new virtual ball for each element in the list, and then insert the newly created elements into the existing list of balls. Now for for my question: Might there be a more elegant way of doing this? My solution seems functional to me, but maybe there is a more simple solution...
Thank you!
