Very difficult to listen to that guy...
I have seen promises of 100% destructible environment and what not for quite some time now so I´m a bit septic on the subject.
While as a demo scene piece, it sure looks great, but add the in-game elements and you will probably get stupid enemies like minecraft or buggy people like GTA, on the later, such breaks immersion on my side. It also seems only the above ground objects are destructible, doesn´t look like one can dig a hole on this flat, non-mountains, world.
I could go on based on all past fails, but this is just my opinion, maybe people nowadays don´t care much about such details.
Least that is a nice effort and I will be looking into what could come out of it, with not much hope.
Maybe there is a game which could fit and benefit from this engine´s characteristics?
A quick memory access tells me, for example, that this work in progress game here could use it well:
https://cdn.dbolical.com/cache/videos/games/1/68/67316/encode720p_mp4/shadows-of-doubt-august-2019-pre-alpha-gameplay.mp4Thanks for sharing Bigsofty