Hi Spacefractal.
Long time since I wrote here last time.
First of all: Thanks for all your efforts!!!! Thanks for your work... sincerely
I really feel the same, mobile platforms have become so complex, and there is no clear way to fix things in GLBasic. I really was bored because of problems under iOS and can't fix them, including the fact that I didn't knew of a unified and only place where to download all the fixes made by others members of this community, the latest versions of source files needed to continue fixing things, or the last complete GLBasic version including these fixes, to not try to reinvent the wheel.
I saw your comment about the ZX Spectrum Next, and I suggest, if you still don't know about it, to look also at the "ZX UNO", a project older than the Next and could also be the origin of the ZX Spectrum Next project idea... in fact, Hark0 (TheHark0), member of this forum, is one of the members of the ZX UNO's team. (!!!!!)
Good luck with your projects!!!!!
Long time since I wrote here last time.
First of all: Thanks for all your efforts!!!! Thanks for your work... sincerely
I really feel the same, mobile platforms have become so complex, and there is no clear way to fix things in GLBasic. I really was bored because of problems under iOS and can't fix them, including the fact that I didn't knew of a unified and only place where to download all the fixes made by others members of this community, the latest versions of source files needed to continue fixing things, or the last complete GLBasic version including these fixes, to not try to reinvent the wheel.
I saw your comment about the ZX Spectrum Next, and I suggest, if you still don't know about it, to look also at the "ZX UNO", a project older than the Next and could also be the origin of the ZX Spectrum Next project idea... in fact, Hark0 (TheHark0), member of this forum, is one of the members of the ZX UNO's team. (!!!!!)
Good luck with your projects!!!!!