i reset my system,Unluckily i lost my license code again.....so .. can you send it to me again..@admin
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*** Configuration: HTML5-WEBGL ***
precompiling:
GPC - GLBasic Precompiler V.10.037 SN:ebf17e50 - 3D, NET
Wordcount:330 commands
compile+link:
WARNING root: (Emscripten: system change: 1.16.0|asmjs-unknown-emscripten|E:\GLBasic_v14\Compiler\platform\JavaScript\bin\clang|3.3 vs 1.35.0|asmjs-unknown-emscripten|E:\GLBasic_v14\Compiler\platform\JavaScript\bin\clang|3.7, clearing cache)
INFO root: (Emscripten: Running sanity checks)
WARNING root: java does not seem to exist, required for closure compiler. -O2 and above will fail. You need to define JAVA in ~/.emscripten
Nothing to do!
distribute HTML5 to: G:/GLBasic Projects/GLBasic/Samples/3D/ObjectCreation/distribute/HTML5
exit
success
_______________________________________
*** Finished ***
Elapsed: 71.0 sec. Time: 17:20
Build: 1 succeeded.
03-07 15:33:42.745: E/AndroidRuntime(19239): java.lang.UnsatisfiedLinkError: No implementation found for void com.glbasic.test.SDLActivity.setFilesPath(java.lang.String, java.lang.String, java.lang.String, java.lang.String, java.lang.String) (tried Java_com_glbasic_test_SDLActivity_setFilesPath and Java_com_glbasic_test_SDLActivity_setFilesPath__Ljava_lang_String_2Ljava_lang_String_2Ljava_lang_String_2Ljava_lang_String_2Ljava_lang_String_2)
03-07 15:33:42.745: E/AndroidRuntime(19239): at com.glbasic.test.SDLActivity.setFilesPath(Native Method)
03-07 15:33:42.745: E/AndroidRuntime(19239): at com.glbasic.test.SDLActivity.onCreate(SDLActivity.java:298)
public static native void setFilesPath(String path, String devid, String cache, String lang, String extStoragePubDir);
setFilesPath(dataDir.toString(),
AndroidId.toString(),
chacheDir.toString(),
java.util.Locale.getDefault().getLanguage(), // getDisplayCountry()
ext_storage
);
LOCAL id_btn_ok$
id_btn_ok$ = "btn_ok"
SETSCREEN 320,240,FALSE
DDgui_pushdialog(0,0,320,240)
DDgui_button(id_btn_ok$,"Hello",32,24)
DDgui_set(id_btn_ok$,"XPOS","50")
WHILE TRUE
DDgui_show(FALSE)
SHOWSCREEN
WEND
Quote from: Ian Price on 2016-Mar-06thank you for your help.!
You have to download the Android extension separately - it's to reduce the size of the download package so that people only download what they want/need.
The instructions on the download page aren't particularly good, but you can download all extensions here - http://www.glbasic.com/platform/v14/
Quote from: Ian Price on 2016-Mar-06how do i export to android?
Choose Win32 to create a Windows executable (runnable on a Windows pc).
I don't know why you couldn't create a new topic.