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Main forum => Off Topic => Topic started by: quangdx on 2012-Mar-21

Title: Where are you from and what's your story?
Post by: quangdx on 2012-Mar-21
In an effort to bring the GLBasic community closer together.
I ask the question, where are you from and what's your story?
Title: Re: Where are you from and what's your story?
Post by: quangdx on 2012-Mar-21
I split my time between East London UK, and near Dover, Kent.

First computer and programming experience was the ZX Spectrum.
Learnt Spectrum BASIC from the manual, whatever BASIC programming books I could find in the library and every magazine listing I could lay my hands on.
Got an Atari ST (for school work) and started writing stuff in the awesome STOS basic.
Moved on to PASCAL on a 386 PC laptop, then learnt me some C.
Dabbled in Gameboy C and z80 assembly, releasing a version of Jetpac called JetPak DX,
http://asobitech.com/jpdx/
which got me a "dream" job writing commercial Gameboy games.
Worked on Lego Stunt Rally for the Gameboy Colour, amongst other non-released titles.
But that all ended quite badly for me and I went on coding hiatus, for a good few years.

I bought a Windows Mobile smartphone with keyboard and found PPL (pocket programming language),
where I coded for PC and Windows Mobile for a bit, on a PC and best of all, on the device itself.
But the iPhone came along and took over the smartphone market.

I don't even remember how I stumbled upon GLBasic, but here I am.
And I'm loving every bit of it.
Title: Re: Where are you from and what's your story?
Post by: Ian Price on 2012-Mar-21
I live in Milton Keynes, Buckinghamshire, England.

My first proper computer was an Amstrad CPC 464 that I got for Christmas 1984. It came with no games at all. It did however come with a free issue of Amstrad Computer User, which luckily for me had several type-in games in it. I've not stopped coding ever since. Love the thrill of the bug hunt! :P

Moved from the CPC to Amiga and used Easy AMOS, AMOS, AMOS Pro + compiler and created numerous cheap and cheerful games, that are sadly all long gone now. Never had access to Public Domain, other than as freebies on mags. I never considered sending any of my stuff to them - didn't think I was good enough at the time. I know better now.

I moved to pc after a good few years and started with the Games Factory, then Div Games Studio, C, C++, Blitz, Blitz3D, PlayBASIC, Cobra, Blitz Max and finally to the best of the bunch, GLBasic.

My pc gaming "career" started with remakes of retro games (which have always been a real passion), but I've done more original stuff of late. I've won prizes in a number of coding competitions with my games.

I've produced loads of games apps freely and commercially for a number of different formats. My games have reached places that I'll never visit - through choice and financial limitations!
Title: Re: Where are you from and what's your story?
Post by: Sixth Sense on 2012-Mar-21
I'm originally from Scotland but now stay in Morecambe, England.

I'll take the easy way here and post links to two pages:

Personal details:
https://sites.google.com/site/6ixth6ense/About-Programming (https://sites.google.com/site/6ixth6ense/About-Programming)

Computers & Programming Details:
https://sites.google.com/site/6ixth6ense/About-Programming/Basic-Programming
Title: Re: Where are you from and what's your story?
Post by: ampos on 2012-Mar-22
I started in 1984 with a 2nd hand C= Vic-20. It had no books, so I have to learn with a Spectrum manual. Later we bought a C64 for work: we are photographers, so I made a titler program and a videoclub database (the 1541 was sooo slow!). Later we upgraded to an C128. And then to A500+ with genlock and ¡hard drive!.

In the Amiga a bought Amos Pro. I did my shop's Point-Of-Sale program for the Amiga, and a few more games, one of them a Lord of the Rings game (http://www.lysator.liu.se/tolkien-games/entry/anillos.html) in 1991.

I translated from english to spanish the manual of Scenary Animator 3D, and as payment I got 10.000 pts (60€) and a 2400 baud modem. At work, we have an A4000 with 2x2gb SCSI drives, VLabMotion and Tocatta for NonLinear Video Edition (I did some code in that pipe-language the Amiga had...). I spent most of my time (and my father money!) exploring BBS and FidoNet. I even got a real email then!

My home A500 broke due a ray-storm (it lost the yellow color!) and contacted Dave Hayne (one of the amiga makers!) to fix it. A dude from Germany bought me a (lisa?) chip to fix it. This was amazing for us, internet comunications in days!

At home I got an A1200 that was later expanded with a PowerPPC 603e+060/50 with Cybervision (or the hell was called) and some other expansions (a multysinc monitor). My father was amazed when I show him that I could change the eye-color of a photo using Amiga's ImageFX!

I don-t known when, but our first PC at work was a AMD K6-II at 350mhz (I was an Amiga boy!). At work, I re-did my PoS program to PC using TurboBasic, but the Amiga one was soooo nice... I had also Blitz Basic on the Amiga. There is some programs in AmigaNet.

In 2001 I sold my home's A1200, and with the money I bought a full-high-end PC, and even I some money was left!

I discovered Blitz3D for the PC, so I get it and start using it. I did a few more proyects (and updated my PoS program!).

2 Years ago I discovered GLBasic, and I love so much that I can program for my iPhone! Dude, I can even turn millionaire!

I work all my day as photographer, mainly in fron of the PC with Photoshop. My programs are done at home in my spare time.
Title: Re: Where are you from and what's your story?
Post by: spacefractal on 2012-Mar-22
I'm not starting to do a long text (as I bad with that).

I'm are from Denmark, near Copenhagen.

I started with Amiga 500 with Amos Creater, Later Pro which I begain to code. The best one is Mouse Runner, still very ugly graphics and a lots of mistakes, hehe (to been avoid in Greedy Mouse).

I moved to PC when Windows 95 came and began to do midi music and less on programmering really.

But when I discovered Java I began to create some java games, which is still on web today (I love Space Taxi) as well one php game (a danish 12 dice yatzee game).

Later I discored M.A.M.E cabinets and begin to play very much mame and its was area I did various versions of Jukebox applications, which could been installed on a arcadecab. They was all made in BlitzMax (Except Arcade Music Box, which is in Blitz+) and still use it that cab today. I love retro gaming.

Also I have created few remakes in BlitzMax as well and prefer doing remakes in that language (which I still prefer that language for desktop use). Not to been debated here.

Later I began to do music again for various Michal Ware Nintendo DS games which was something special for me (I did music for 3 ds games) as well doing music for my first iOS game (which was coded directly in xCode) here. Somes times I do create one or two tunes here and there for Tardis.dk remakes. I have not created for them all of course.

Last year, I dedicated to trying create my first mobile game. This time in GlBasic, dispite its actuelly is really slow in compile, its still enjoyable and cool its possible to using it for mobil game. I'm are still on my first game to been released, but its really a proffesionel one. So I have not started that easy as I could (property due the last projects from other languages). The next mobile game would still been in GlBasic :good:. I might have upgraded my machine since that.

So sometimes I doing music for games, sometimes I programmering. for Greedy Mouse I dont create music but prefer other doing that this time. This is to been debated in the annonce thread of course.
Title: Re: Where are you from and what's your story?
Post by: r0ber7 on 2012-Mar-22
Nice to see a lot of (ex)Amiga users here. Of course it's not that illogical given the fact that it's a Basic forum. Anyway.

I grew up with Amigas and consequently have never liked Windows. So when the Amiga died and I was forced to go PC, I took the first chance I got to jump over to Linux. Redhat and SUSE back then, Ubuntu right now. Tried Knoppix and Sheldrake but they didn't stick.

Back when I played around on my A1200 I loved DPaint. Later I got into AMOSPro and also Protracker. I made a few small games with that combination. Nothing quite special, but I was about twelve years old so hey. When I got into Linux I made some games too in C/C++ and a graphical library called FLTK (which wasn't really made for games, but it worked). Then, after highschool, I went to university and stopped programming and pixeling for a while. About a year ago I retrieved my old Amiga from my parents house and got inspired to make a game for it. So I learned BlitzBasic and got started. The result was Red Wizard Island for Amiga. After a while I got tired of having to battle memory management bugs and so on in BlitzBasic, so I went about looking for a way to keep most of my original code and transfer it to a modern system. Cue GLBasic.  =D

Now I have no more memory problems and I'm free to let my imagination run wild. No more sprite limits, no more weird screen glitches, it's awesome.

I'm from the Netherlands.
Title: Re: Where are you from and what's your story?
Post by: fuzzy70 on 2012-Mar-22
I'm from London England originally but currently live in a place called Halstead in North Essex.

My 1st experience with computers was with an Apple II around my uncles around 1977-78 which he got me to type in a listing he had for a game of darts in Integer Basic. I think the listing was around 40-50 lines of code but being a 7 year old it took a while for me to type in & probably even longer to debug all the typo's & syntax errors that came up  :D. Basic programming did not last that long though as my uncle got me into machine code as he said "Basic is fine for learning, but if you want to get the real power of the computer you need to learn machine code". Being so young & naive who was I to argue.

I got my own computer when the ZX80 came out which I built myself (under the supervision & guidance of my uncle) & that is when machine code really came into it's own thanks to having the giddy amount of 1k of ram & the display being stored in that 1k address space meant a full screen of chars would take up 768 bytes leaving very little room left for a BASIC program.

The list of 8bit computers I owned after that was as follows (in no particular order) , ZX81 & Spectrum, C64 & 128,Memotech MTX512, Sharp MZ80K, Jupiter ACE,  Atari 130XL, BBC model B & Master, Dragon32, Oric Atmos, Sam Coupe, Enterprise 128, Various MSX's (Toshiba, Yamaha, Sony).

Most of the above where again programmed in machine code with the exception of the BBC's which thanks to the superb basic & built in assembler was a combination of the two, & the Jupiter which was my 1st & only use of the Forth programming language as far as i recall.

After that lot the 16bit kicked off which included an Acorn Archimedes & various Atari's like ST's & a Falcon as well as my favourite of all time, the Amiga. The latter I have had (& still have a couple) nearly every model released, A1000, A500 (original & plus versions), A600, A1200, A1500, A3000, A4000 & A4000T. Again all programmed in machine code but I did play around with Amiga Basic, GFA Basic, Blitz & Amos/Amos Pro. The Amos ones I would say was my most used versions of BASIC but mainly for prototyping & testing ideas or algorithms before coding them in assembly.

I have also had various Apple Macs from the original 128k version, PLUS's, MAC II, Quadras, CRT iMacs, G4 iBook & 1 which I still have & use mainly as a file/print server a dual processor MDD G4. Oddly enough I never really programmed the Macs but used them more for graphics & music work.

With regards to owning an x86 PC's I was a late starter with them, a pentium 166mmx was my 1st (although I had access to them from around the latter 386/early 486 days) & dabbled with Turbo Pascal for a while until BlitzBasic came out, then Blitz3D & BlitzMax.  BlitzMax I didn't get along with to much mainly due to the differences between it & it's predecessors plus the docs I found to be a nightmare  :D . I also purchased PureBasic a long time ago but I have yet to do anything with it, mainly due to health & personal problems around that time programming & a lot of other things went by the wayside.

GLB was discovered by accident about 6 months ago from talking to someone about a game they had on their website & me asking questions about it, the game itself was done in BlitzMax but they had played around with GLB & I think one of their games made with GLB is in the showcase & said to me give it a try.

Most of my programming has been little utilities & apps, like the Amiga font converter that I posted on this forum somewhere which reminds me I must finish that off as started implementing Amiga colour font conversion. In the 8bit days I wrote a few games which only made it as far as family & friends but used to help others with little machine code routines for sprites, sound, input etc. I also had a few routines & listings published in various magazines like your spectrum, PCW & others. Pretty much the same goes for the 16bit era but most where musical or graphics tools for myself like midi editors or graphics converters.

I am slowly getting my head back into the game writing frame of mind & am not far away from being comfortable enough with GLB to achieve that as I have never really pushed any BASIC to its capabilities.

Lee
Title: Re: Where are you from and what's your story?
Post by: Wampus on 2012-Mar-22
My original plan was to become a ninja. Computer coding skills were only necessary because ninjas had to be hackers too, so they could break into high security buildings and steal important stuff from the bad guys. That was why I tried to learn to do it, really!

The sordid tale of how that quickly turned into a coding addiction starts in the UK. I began to program on my neighbour's ZX Spectrum using the examples from the manual that came with his computer. I also altered the software on BBC computers at school sometimes to do or say stuff that would annoy the teachers...because I was a ninja hacker. Yeah, I played games too, but the power to create or alter things myself was fascinating. One Christmas I got a 128 ZX spectrum. Best Christmas evar. I made a program that drew X-mas presents at random locations on the screen and played annoying beeping music. I showed it to my parents, both arts graduates, who looked like I'd just revealed myself to be a demon child.

I got into the 16-bit era with an Atart ST running STOS and Amiga running AMOS. My game projects were mostly too ambitious and I got tired of them after a while but I usually managed to create a first level and/or boss, title screen and soundtrack. I spent a lot of time drawing and writing music. I probably did that as much as code. Three less ambitious games I completed were a simple shoot'em'up, a text-based adventure game and a mock-3D game.

Coding addiction got so bad I was worried about my school performance. In an attempt to straighten myself out I destroyed my Atari ST (yes, literally) and gave away my Amiga. It was tough but it worked. I didn't code again until I got to University and had to learn Java as part of a Computer Science undergraduate course. Bizarrely I again decided that I should try to get away from computers so ditched Computer Science for Philosophy.

When I left University it was a big surprise to discover the working world didn't need philosophers that much. I ended up working in various IT support roles, became an IT tutor and started a business as a webpage designer. All of those things included coding in some capacity. I gave up fighting it.

It was still years before I started working on my own projects. I feel like I've only just begun even now.

I did also become a ninja, incidentally.
Title: Re: Where are you from and what's your story?
Post by: Ian Price on 2012-Mar-22
QuoteComputer coding skills were only necessary because ninjas had to be hackers too, so they could break into high security buildings and steal important stuff from the bad guys.
I think you played Saboteur a few too many times! :P
Title: Re: Where are you from and what's your story?
Post by: quangdx on 2012-Mar-22
Quote from: Ian Price on 2012-Mar-22
QuoteComputer coding skills were only necessary because ninjas had to be hackers too, so they could break into high security buildings and steal important stuff from the bad guys.
I think you played Saboteur a few too many times! :P

I am incidentally an actual ninja (well a b-boy, but that's pretty close)

[edit]
arghhh! youtube took away the music.
so here it is on facebook.
https://www.facebook.com/video/video.php?v=2433128224
Title: Re: Where are you from and what's your story?
Post by: Kitty Hello on 2012-Mar-23
now you're kidding me?
I can perform a hand stand... for about 2 seconds. XD
Title: Re: Where are you from and what's your story?
Post by: quangdx on 2012-Mar-23
Quote from: Kitty Hello on 2012-Mar-23
now you're kidding me?
I can perform a hand stand... for about 2 seconds. XD

No joke, my two loves in my life, computers and dance.
I've been a b-boy for about 10 years now.
Although in the last 2 or 3 I've not danced much at all.

Awesome you can do a handstand for 2 seconds, that's where it starts,
then you try for 3 seconds the next time and so on.
Title: Re: Where are you from and what's your story?
Post by: MrTAToad on 2012-Mar-23
Are you sitting comfortably ?  Then I'll begin...

I'm from Chichester, England which is along the south coast...

Orignally my father brought a Casio mini computer/calculator thing (one line screen on which editing was done), and after getting used to that we had a game on a friends Spectrum and then brought as Commodore 64.

Whilst my original programs on paper were actually impossible, I studied the Programmers Reference Guide and the programs that came on the cassettes computer magazines and what-not.

I started writing various programs (a music creator written in BASIC with the player in machine code), which sold one copy.  Also wrote a Mastermind-type (quiz) game (unfortunately the source code for those aren't available).

After a while I got hold of an almost free machine code editor and started writing my first 100% machine code game, the results of which I sent to my favourite public domain library at the time (Binary Zone PD).  This game (called Walker - but not related to the commercial game of the same name) is now available here : http://www.gamebase64.com/game.php?id=15496&d=18&h=0 (http://www.gamebase64.com/game.php?id=15496&d=18&h=0)

That took a year to write and test, after which I wrote Battle (http://www.gamebase64.com/game.php?id=10521&d=18&h=0) and and arcade game (which can not be found :( )

After a while I brought an Amiga 600 and BlitzBasic for it.  Never really enjoyed either of them (but did write an update to Walker) and when I heard that Commodore went bust, I quickly sold my Amiga and brought a lovely Archimedes A3010 (and then later a RiscPC).

I was initially dismissive of BBC BASIC, but these machines were so nice to program for - I wrote various utilities before re-commencing my game writing with Walker

I also wrote an ARM Module which I sold to a computer magazine for £30 or so...

After Acorn went bust, I brought a Gateway PC and started programming with free copies of Borland C - didn't really do much programming until I brought DarkBasic Professional, and whilst it was usable, it was never really that fast, until they let everyone use it from Visual C.

I did write a few programs for it (Humans on a planet, for example), but didn't do that much.

I organised several meetings for 3 or 4 years and then left to use BlitzMax (after writing Fight Tune and CubeZ).  I was in the forums one way when I saw someone mentioning GLBasic - so I checked it out and brought it!

The main advantage of GLBasic is that 3D works on all platforms and it's fast.  I must say that Gernot has provided a remarkable easy to use language.
Title: Re: Where are you from and what's your story?
Post by: Wampus on 2012-Mar-23
Quote from: Ian Price on 2012-Mar-22
I think you played Saboteur a few too many times! :P

Exactly right. :) Other kids wanted to be firemen or football stars. I saw Saboteur and knew it was my destiny to become a kick-ass ninja. I had no idea what I was doing but I believed in it strongly and trained real hard. Got myself into a heap of ridiculous fun trouble.

Quote from: quangdx on 2012-Mar-22
I am incidentally an actual ninja (well a b-boy, but that's pretty close)

...so here it is on facebook.
https://www.facebook.com/video/video.php?v=2433128224

:O That's amazing. You're really good!! Makes me wonder what other talents us coders have around here.

On a slight tangent, the last show of 'ninja acrobatics' I was in was a public event for charity. The idea was my Ninjutsu school would set up near the middle of town and do running rolls over and over again in a big continuous loop, plus anything else that impressed people walking by. People were meant to sponsor us for each roll we could manage. The trouble was we'd thrown a party the night before and that had also turned into a night out clubbing for most of us. So, the running rolls demonstration in the morning also became a barfathon. Ugh, I can remember the sick buckets in the corner, and the smell. Yeesh.  :puke: Our teacher was so embarrassed but he was like the main instigator the night before.
Title: Re: Where are you from and what's your story?
Post by: Ian Price on 2012-Mar-23
LOL
Title: Re: Where are you from and what's your story?
Post by: Leginus on 2012-Mar-24
Well if we're talking about ninjas   :enc:
Title: Re: Where are you from and what's your story?
Post by: BdR on 2012-Apr-04
Okay, here's my two cents.. I'm from The Netherlands, and I've always been into arcade games (donkey kong, operation wolf coin-ops etc.) and my first computer was a PC-XT around 1984. I played a lot of Paratrooper and Digger and tried to program my own games in GW-BASIC. Unfortunately I didn't get very far. Looking back now, as a kid I just didn't know all the features and how to use them.

Later in the mid-90s I tried some Turbo Pascal programming, and actually made a few "intro" programs for a BBS. This was a small .EXE that would be included in all downloadable files, like a "BBS signature". I've put some of my old programming efforts online here (http://members.home.nl/bas.de.reuver/files.html#otherfiles) (also the ancient gwbasic stuff).

In the mean time I was following college for business-informatics, after which I started professionally as a software and database developer, since 1999. First couple of years in public utilities (gas/electrical), then movie distribution adminitration (cinemas, distribution rights, dvd rental etc.) and recent years in medical research.

Only at one of my first programming jobs, I tried Turbo Pascal again and with a little help from colleagues, in my spare time I programmed my first *real* game; Cash Invaders (http://members.home.nl/bas.de.reuver/cashinvaders/index.html). After that I created 2 games using BlitzBasic, and was now looking for ways to sell games online. Along came iTunes/iPhone, but I failed miserably at xcode/objc. Fortunately then there was GLBasic. :)

Besides the programming stuff; as a kid I used to play in an ice-hockey team, so I'm still pretty good at skating (evidence here (http://www.youtube.com/watch?v=UL9c3eQGPUA) :D). And currently I play piano at amateur level (no youtube videos, you'll have to take my word for it). I've tried some of the Super Mario tunes of course, and currently I'm trying my best at "Heliotrope Bouquet". Some other consoles I've had over the years; Gameboy, SNES+copybox (played these a lot!), PS1, xbox (played on these considerably less).
Title: Re: Where are you from and what's your story?
Post by: mentalthink on 2012-Apr-05
I´m from Barcelona Spain, and I started in computer world... well, I thinked sometimes I brith whit the "idea-computer" in my second 1 of live XD... well whit 2 years old I listen the word "Ordenador", WFK, it´s "ordenador", well I only look in ZX some characters moving and a BEEP, this it´s fabulous...

In the School whit 5 years old, I meet my friend for about 8 years... we always saty in his home playing whit Spectrum... and when I have 7 years old, my fathers buy a CPC 464, (green Screen), at this time I only play, play and play... after a time I thinked... well perhaps I can do games... Was Not... I only know about Basic, some simple things... and the Masters of the Gold Era of Spaninsh Soft... they programmed in ASM, I never hear about this... after another time, my fathers bought an Amiga 500... here it´s working like first day...

After comme the Electronic college and a little programming in C and ASM for microchips... but works like electronic don´t have too much interesting if you don´t work in I+D, for soldering PCB, I don´t stay 5 years calculating circuits...

Well after some shi. works, I decide to turn to computer, this time making 3D, to today , working like freelance and some enterprises, now 3D in Spain it´s really Ko, when have the building Boom, inforarchitect have work under the rocks... now.. this has changed a lot...

Well no work, no money and a lot of ideas in my head... I think well perhaps I can do games now... now It´s Yes thanks to GLbasic... some years ago, I wake up at 6 for learning Dark Basic, and well, I think, uhh this it´s fun... but make a PC game in 3D, it´s impossible only for a person, after I know about Gp2X, bought one and googling found GLbasic... at the beggining I don´t undertand nothing... and I thinked... well perhaps in another time... just in this time I have an Ipod Touch, and read something about Unity... ohhh 3D, and this seems very easy... well, what it´s a class?¿, I return to GLbasic to Today, and I think it´s the best buy I can do in all my life to yet, absolutely fun, and well... I don´t know too much about programming, but I remenber when I read something in C++, or java or ActionScript, and I thinked well this guy it´s very smart... thanks to GLbasic I found programming fun easy, and hyper productive.... and well this Community it´s fantastic always the people help... in other world like 3D, the people seems all people have more skills than another, and so on... are 2 paralells worls, but very very differents...

it´s all ... for now  =D 
Title: Re: Where are you from and what's your story?
Post by: Hark0 on 2012-Apr-06
Hi!

Im from Barcelona, Catalunya, Spain... I born in 1970s end (october).

My professional job are designer (for paper/digital solutions)... I using every day Photoshop, Illustrator, Coreldraw,... and techniques for digital printing with Xerox devices..

I have many passions in my life: computers, electronics, books, comics, cinema, gadgets, mountain bike descent hill.... and my daugher Judith (and his mom too of course ;)).


Some years ago my father offers to me a new Game&Watch console... if I surpase my studies with success... unfortunelly, my results are too bad... my only objetive in those years are dissasemble all kind of electronic devices.... and I no gain my desired prize at the end of basic school :D

My first computer are a Casio Fx86... I write a text game laberinth in this machine  :D

My real first computer: ZX Spectrum. I write some games like a clone of Boxing G&W game and a Commando arcade coin machine clone. I have these tapes stored today in home... Im a very entusiast of this hardware Z80 and ROM... 8) I buy to UK site an Z88 in 2009.

I jump from ZX to Amstrad CPC 6128 with green monitor... I discover CPM and another languajes thanks to this computer... I write a clone of Lotus 123, a word processor, and a Excel app too. I buy Amstrad 3000 printer for use with this serious applications.

I change my CPC for an Amstrad 2086 (8086, 640 ram and 20mb HD) but it's include an excelled SVGA videocard for these times... This computer was run some years, adding Adlib soundcard and other extras...

My next hardware are a extra powered clone computer... and a Macintosh Classic "hello" ;) (live in home too side left a Vectrex)...

I use all types of languages/SDK for develope my own games/apps... Basic, VB, C, C++, Pascal, C#, .Net, PocketC, GLBasic...

I write some games too for my pocket devices such Palm, Zodiac, GP32, Ipaq, HP, TabletPC... and now for iPhone, iPad and maybe for the Android of my wife... (See info of my games in my blog, section Addendum_abandonware). Note: The Abacus app for palm are translated and used in Thailand for a guy in his enterprise store for calculate...

I collaborate too since Infovia net services to today Internet in many websites taking part a redactor, analyst soft/hard, designer, moderator... pcdemano.com and todoumpc.com are last... (articles are avaliable online on his respective sites; in todoumpc.com we publish a digital PDF publication about Tabletpc)...



At last,


Im starting my last hobby... litiopixel project. My idea is develope games using GLB... I publish my advances about the development and I help people asking about GLB with mail, etc...

Best regards!


Ah!  Visca el Barça!!!  =D
Title: Re: Where are you from and what's your story?
Post by: BigAnd on 2012-Apr-07
Hi!

I am from the UK, a Yorkshire Man through and through but now living down in the south of England.

I have been a professional artist in the games industry for about 20 years now. I started out doing games for the Amiga and now work for a large MMO company as an Environment Artist.

I have always loved making my own games, starting out when I was bought a ZX81 but my parents could not afford to buy me any games. So I just stuck my head in the manual and went from there. I never released anything until I did the remake of ZX Spectrum game Manic Miner which seemed to go down pretty well.

I have owned most of the popular computers from the ZX Spectrum, Amstrad CPC 6128 and Commodore 64 as well as the Atari ST and a few Amigas. I still collect a lot of the older computer hardware and software with my favourite being the ZX Spectrum. I have a lot of very fond memories of this machine. I now mainly use my PC but also have a Mac Mini to do my Apple projects.

I now enjoy using GLBasic to write little games for the Apple and Android devices. I have messed around with a few of the other cross platform Basics but always end up coming back to GLBasic when I actually want to get something done.

I am proficient in C as well as basic. To be honest the are all pretty much alike. I also know a little Z80 and 6502 assembly language but not enough to write a good game.
Title: Re: Where are you from and what's your story?
Post by: Ian Price on 2012-Apr-12
Loved your tale Gernot :)
Title: Re: Where are you from and what's your story?
Post by: TI-994A on 2012-Apr-13
Quote from: Kitty Hello on 2012-Apr-12In QBasic I did some tiny games. I got me a QB 4.5 from the university which compiled to real .exe files.

From Qbasic to QuickBasic, I loved them, with their bright blue "IDEs". It was goodbye GW-BASIC, and no more protected listings. After that, it was PDS 7.1, and then lebewohl to DOS.
Title: Re: Where are you from and what's your story?
Post by: Hark0 on 2012-Apr-13
Quote from: TI-994A on 2012-Apr-13
Quote from: Kitty Hello on 2012-Apr-12In QBasic I did some tiny games. I got me a QB 4.5 from the university which compiled to real .exe files.

From Qbasic to QuickBasic, I loved them, with their bright blue "IDEs". It was goodbye GW-BASIC, and no more protected listings. After that, it was PDS 7.1, and then lebewohl to DOS.

Today I still 4 diskettes (3 1/2 size) of QB45 stored in home... I buy a copy version some years ago... in a little computer shop (like a club filled of people without money and new computer lovers)... the unnoficial store of software at prehistoria... Yes, I talk about the times before Gamestop, Game, and other MEGASTORES... =D
Title: Re: Where are you from and what's your story?
Post by: TI-994A on 2012-Apr-13
Quote from: Hark0 on 2012-Apr-13Today I still 4 diskettes (3 1/2 size) of QB45 stored in home...
Still have QB4.5, PDS7.1 and VB6.0 in complete boxed sets. And I should still have a copy of GW-Basic on a 5.25" floppy somewhere, along with MoonBugs and Frogger!
Title: Re: Where are you from and what's your story?
Post by: Hark0 on 2012-Apr-14
Quote from: TI-994A on 2012-Apr-13
Quote from: Hark0 on 2012-Apr-13Today I still 4 diskettes (3 1/2 size) of QB45 stored in home...
Still have QB4.5, PDS7.1 and VB6.0 in complete boxed sets. And I should still have a copy of GW-Basic on a 5.25" floppy somewhere, along with MoonBugs and Frogger!
:good:
Title: Re: Where are you from and what's your story?
Post by: MrTAToad on 2012-Apr-14
I regret no keeping some backups of my really old games - I did an Amiga version of my Walker game (Archimedes review included!), which I sent to one public domain library (who's name I've forgotten).  Unfortunately I never knew whether they actually got it or not, and I don't think I kept the disks with the code on.

A few years ago with someone on Usenet, we did try to locate it, but to no avail.

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Title: Re: Where are you from and what's your story?
Post by: erico on 2012-Apr-14
"more irritating then addicting"  :D :D

With that description I would SURE download or try to get to it (I´m serious). :good:
Title: Re: Where are you from and what's your story?
Post by: r0ber7 on 2012-Apr-15
Quote from: MrTAToad on 2012-Apr-14
I regret no keeping some backups of my really old games - I did an Amiga version of my Walker game (Archimedes review included!), which I sent to one public domain library (who's name I've forgotten).  Unfortunately I never knew whether they actually got it or not, and I don't think I kept the disks with the code on.

A few years ago with someone on Usenet, we did try to locate it, but to no avail.

Tried eab.abime.net forum? Think there's a special section for rare lost games.
Title: Re: Where are you from and what's your story?
Post by: Neurox on 2012-Apr-15
Hi,
I'm from Vicenza (Italy).
I born in Pavia in 1966, my first computer was a ZX Spectrum 48K in 1981 given by my uncle from England.
I started working with some "User Group" in Italy, and study various computer languages: Basic (various dialects), and Pascal.
From 1987 I developed as freelancer on Acorn, Amiga, Apple and PC.
I developed several software especially in Tanneries (skin meters, industrial scales) and accounting.
In mid 1990 I'm passionate about the console and started to develop portable applications that were not games.
Over the years I kept all the computers I've bought (except PC), in my office are all still there.
Title: Re: Where are you from and what's your story?
Post by: erico on 2012-Jul-19
RAISFONOGREEEEI!

hehe, quangdx thought to let you know:


So, are you a Been-boy?

I have to tell my sad story here, just getting the courage... :P
Title: Re: Where are you from and what's your story?
Post by: Hatonastick on 2012-Jul-19
Will attempt to be as brief as possible as I'm a known waffler...

Born 1972 in Adelaide, South Australia.  Moved to a small town (now a city) called Mt. Gambier (mostly "famous" for its Blue Lake) early on and ended up growing up on a farm out in a place called Allendale East where my Dad taught at a local school as the art teacher.  Now live in Adelaide again and have done since 1991, although this time way down south not far from the beach (can see it from our balcony).

I remember seeing an Apple something earlier on, but seeing it was about as close as we were allowed to it -- rural South Australia wasn't the place to find expensive home computers.  The first computer I ever got full access to was an Amstrad CPC 6128 that my Dad would borrow from school for me on a regular basis.  That was when I first got my taste of programming.  Still consider that my favourite computer system of all time despite not actually owning one.  Anyway I was 12 at the time.

The first computer we actually owned, which was mine really as I'm the only one who ever really used it, was an Atari 520STFM (upgraded to 1Mb).  I can't remember how old I was, maybe 14 or 15.  Bought for "home work" it had more games played on it than you could poke a stick at.  That was until I discovered STOS.  I bought all the add-on modules for that too.  Including the sampler.  I never really finished any projects though which is a pity, but some of the ones I remember included a Lemmings style game and a basic Dungeon Master clone.  The one I most remember is the one Im most embarrassed about.  I wrote a disk formatter as a joke in STOS with some minor assembler I think (complete with stupid scrolling message) for a mate of mine who was a student at Flinders University at the time -- and he only went and posted it on Atari PD FTP servers didn't he.  I never did finish his Tetris clone (he _loved_ Tetris), funny that.  We are still friends though. :)

During the 80's I practically lived in arcades too.  The coolest bit was that the friend I mentioned in the previous paragraph had a friend who owned an arcade and we used to go for our own private lock-ins.  Some of the games I used to play (and loved) were Bubble Bobble, 1942, Double Dragon, Time Pilot, Gyruss, Galaga, Commando, Tron Deadly Discs, Gun Smoke, Black Tiger, Final Fight, Cheyenne and many, many more. :)

My first real computer (ie. I paid for) was some high-end custom 486 job that I spent a small fortune on, which never actually functioned properly the whole time I had it.  I learnt from that mistake and have built my own PCs ever since -- cheaper and they tend to work better.

Towards the end of my Atari ST's life and the start of my IBM compatible journey, I migrated from BASIC to C.  And there I stayed for many years, never really accomplishing much other than the odd small library and a MUD I never finished -- technically I did finish, but then decided I could do better and started to rewrite the whole thing from scratch but burned out half way through.  At that point in time I lost all interest in coding and got into writing poetry (yeah, seriously, and no I'm not going to post any :)) and art (not exactly "high art", I'm a cartoonist/designer but will spare you the obligatory picture posts).

After a few years or so I got the bug to code again, but decided I'd had enough of C and wanted to return to my roots.  Fonder days of Locomotive BASIC and STOS.  So I started "The Great Programming Language Hunt".  From a past conversation with Ian we realised we own some of the same development packages ie. a lot.  Eventually though Gernot put me onto his GLBasic while I was bouncing about aimlessly at Retroremakes and I've been here ever since.  Once you find GLB you shouldn't need anything else.  Great development package, developed by a great guy, supported by a community of great people.  What's not to like? :)

I still haven't done much, but that's unfortunately due to many major health issues I've had to battle with the past 10 years (if I told you, you wouldn't believe me, but I wouldn't want to bore you with all that anyway) that keep getting in the way of my efforts, ended my career in the IT industry and ended up with me being placed on a disability pension.  I still have hope though, and believe I have at least one game in me (ok I have about 50 ideas and designs but I only need to do 1) and will get there in the end. :)
Title: Re: Where are you from and what's your story?
Post by: Hark0 on 2012-Jul-22
Ohhhhhh the arcade coin op... very good times. ;D

=D
Title: Re: Where are you from and what's your story?
Post by: mentalthink on 2012-Jul-29
CPC Amstrad  =D =D =D :-* :-* :-*, I have 4 in home now... 2 6128 and 1 464, and I wnat make something whit ASM, but no Time!!! :rant: :rant: :rant:, This it´s another goal I want do, when I have 5 o 6 year old, I listen something about "Machine COde", but they say - "No kid this it´s very Complex, only for adults"... now sounds like a Porn Film...

Nice History , Hatonastich...

Regards,