GLBasic forum

Main forum => Bug Reports => Topic started by: MrTAToad on 2011-Apr-08

Title: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: MrTAToad on 2011-Apr-08
In release mode, it does nothing, whilst in debug mode it opens quickly and then closes straight away...

This is with the beta.  I had thought in 9.040 it was working :)
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Kitty Hello on 2011-Apr-15
What a stupid error. I get an exception "%0xc0020043" in GetOpenFileName API - And have _NO_ idea why or where. The release version works for me, also the debug version in Visual Studio.

What to do now?
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: MrTAToad on 2011-Apr-15
Its a tough one...
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Qedo on 2021-Jun-26
with win10 and GLB steam version the exception in debug mode is always present

Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Kitty Hello on 2021-Jun-29
Phew. I'll try to find it again.
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Qedo on 2021-Jun-30
Thanks
if it can help I use this code

Code (glbasic) Select
SETCURRENTDIR("Media") // go to media files
file$=Get_Open_File_Name$()


Code (glbasic) Select

// --------------------------------- //
// Project: Qedo
// Start: Saturday, June 26, 2021
// IDE Version: 16.793

INLINE
}
#define HINSTANCE W32HINSTANCE
#define HINSTANCE__ W32HINSTANCE__
#define HMODULE W32HMODULE
#undef LPSTR
#undef DECLARE_HANDLE
#undef LPCTSTR
#undef DWORD
#undef LPWSTR
#undef LPCWSTR
#define HWND W32HWND
#define HWND__ W32HWND__
#define HANDLE W32HANDLE
#undef MAX_PATH
#undef TCHAR
#define WIN32_LEAN_AND_MEAN
#define WinMain WinMain2
#include <windows.h>
#include <commdlg.h>
namespace __GLBASIC__ {
ENDINLINE
FUNCTION Get_Open_File_Name$:
INLINE
    char filename[ 200 ];
    char filetitle[ 200 ];
    tagOFNA ofn;
    *filename = 0; *filetitle = 0;
    for(int i=0; i<sizeof(tagOFNA); ++i) // ZeroMemory
    {
((char*)&ofn)[i] = 0;
    }

    ofn.lStructSize  = sizeof( ofn );
    ofn.hwndOwner    = GetFocus();  // If you have a window to center over, put its HANDLE here
    ofn.lpstrFilter  = "Jpg & Png File\0*.Jpg;*.png\0All Files(.)\0*.*\0";
    ofn.lpstrFile    = filename;
    ofn.nMaxFile     = 1000;
    ofn.lpstrTitle   = "Select a photo";
    ofn.Flags        = OFN_DONTADDTORECENT | OFN_FILEMUSTEXIST;
    ofn.lpstrInitialDir   = "."; // Initial directory.
    ofn.lpstrFileTitle    = filetitle;
    int ret=GetOpenFileNameA(&ofn);
    return filename;
ENDINLINE
ENDFUNCTION
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Kitty Hello on 2021-Jul-01
try this, maybe?

Code (glbasic) Select


// --------------------------------- //
// Project: Qedo
// Start: Saturday, June 26, 2021
// IDE Version: 16.793

INLINE
}
#define HINSTANCE W32HINSTANCE
#define HINSTANCE__ W32HINSTANCE__
#define HMODULE W32HMODULE
#undef LPSTR
#undef DECLARE_HANDLE
#undef LPCTSTR
#undef DWORD
#undef LPWSTR
#undef LPCWSTR
#define HWND W32HWND
#define HWND__ W32HWND__
#define HANDLE W32HANDLE
#undef MAX_PATH
#undef TCHAR
#define WIN32_LEAN_AND_MEAN
#define WinMain WinMain2

#include <windows.h>
#include <commdlg.h>
namespace __GLBASIC__ {
ENDINLINE
FUNCTION Get_Open_File_Name$:
INLINE
    char filename[ 1024] = "";
    // char filetitle[ 1024 ] = "";
    tagOFNA ofn;
    char extra_memory_just_to_be_safe[1024];
   
    for(int i=0; i<sizeof(tagOFNA); ++i) // ZeroMemory
    {
((char*)&ofn)[i] = 0;
    }

    ofn.lStructSize  = sizeof( ofn );
    ofn.hwndOwner    = HWND(GLBASIC_HWND());  // If you have a window to center over, put its HANDLE here
    ofn.lpstrFilter  = "Jpg & Png File\0*.Jpg;*.png\0All Files(.)\0*.*\0";
    ofn.lpstrFile    = filename;
    ofn.nMaxFile     = 1000;
    char title[1024] = "Select a photo";
    ofn.lpstrTitle   = title;
    ofn.Flags        = OFN_DONTADDTORECENT | OFN_FILEMUSTEXIST;
    ofn.lpstrInitialDir   = "."; // Initial directory.
    ofn.lpstrFileTitle    = NULL;
    int ret=GetOpenFileNameA(&ofn);
    return DGStr(filename);
ENDINLINE
ENDFUNCTION




See
https://www.glbasic.com/forum/index.php?topic=2129.0
and
https://docs.microsoft.com/en-us/windows/win32/api/commdlg/nf-commdlg-getopenfilenamea

Hints:
LPCTSTR - the 'C' stands for 'const'. If it's ommited, do NOT provide a hard coded string like "test", but a pointer to an allocated stack buffer.
I had problems with a wrong size of the struct once, so I added some extra bytes. Might not be a problem....
lpstrFileTitle    should be null.



Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Qedo on 2021-Jul-01
Thank you Gernot.
Also this version work in normal mode but  in Debug mode i get the following:

*** Unhandled exception ***
   ExceptionCode = 0xc0020043

it's a stupid problem that complicates debugging of the program but when compiled it works fine

P.S:
thanks for the very useful clarifications
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Kitty Hello on 2021-Jul-05
Doens't crash for me in debug mode. I think your problem is somewere else.

Code (glbasic) Select



SYSTEMPOINTER TRUE
AUTOPAUSE FALSE

LOCAL a$ = Get_Open_File_Name$()
PRINT a$,0,0
SHOWSCREEN
MOUSEWAIT
END




// --------------------------------- //
// Project: Qedo
// Start: Saturday, June 26, 2021
// IDE Version: 16.793
FUNCTION foo:
ENDFUNCTION


INLINE
}
#define HINSTANCE W32HINSTANCE
#define HINSTANCE__ W32HINSTANCE__
#define HMODULE W32HMODULE
#undef LPSTR
#undef DECLARE_HANDLE
#undef LPCTSTR
#undef DWORD
#undef LPWSTR
#undef LPCWSTR
#define HWND W32HWND
#define HWND__ W32HWND__
#define HANDLE W32HANDLE
#undef MAX_PATH
#undef TCHAR
#define WIN32_LEAN_AND_MEAN
#define WinMain WinMain2

#include <windows.h>
#include <commdlg.h>
namespace __GLBASIC__ {
ENDINLINE
FUNCTION Get_Open_File_Name$:
INLINE
    char filename[ 1024] = "";
    // char filetitle[ 1024 ] = "";
    tagOFNA ofn;
    char extra_memory_just_to_be_safe[1024];

    for(int i=0; i<sizeof(tagOFNA); ++i) // ZeroMemory
    {
((char*)&ofn)[i] = 0;
    }

    ofn.lStructSize  = sizeof( ofn );
    ofn.hwndOwner    = HWND(GLBASIC_HWND());  // If you have a window to center over, put its HANDLE here
    ofn.lpstrFilter  = "Jpg & Png File\0*.Jpg;*.png\0All Files(.)\0*.*\0";
    ofn.lpstrFile    = filename;
    ofn.nMaxFile     = 1000;
    char title[1024] = "Select a photo";
    ofn.lpstrTitle   = title;
    ofn.Flags        = OFN_DONTADDTORECENT | OFN_FILEMUSTEXIST;
    ofn.lpstrInitialDir   = "."; // Initial directory.
    ofn.lpstrFileTitle    = NULL;
    int ret=GetOpenFileNameA(&ofn);
    return DGStr(filename);
ENDINLINE
ENDFUNCTION


I fear, you're having a buffer overrun somewere else. These are hard to debug and find. Most likely in an INLINE block. Try to make a small as possible program, that crashes and zip it.
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Qedo on 2021-Jul-06
It doesn't work, it's definitely a problem with my computer. I loaded your code but except sometimes in debug mode the system crashes

ad maiora
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Kitty Hello on 2021-Jul-08
Yikes. Can you debug in GLB and see what line it crashes? (Add some DEBUG() commands to find it in INLINE).
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Qedo on 2021-Jul-08
the crash occurs when it executes the line:
int ret = GetOpenFileNameA (& ofn);

However I partially solved it by adding the following code.
? IFDEF GLB_DEBUG
a $ = "C: /image/image.png" // simulate
? ELSE
LOCAL a $ = Get_Open_File_Name $ ()
? ENDIF
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Kitty Hello on 2021-Jul-10
Before the dialog opens? Or when you click "OK"?
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Qedo on 2021-Jul-10
Before the dialog opens.
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Kitty Hello on 2021-Jul-12
Another try:
Code (glbasic) Select

FUNCTION Get_Open_File_Name$:
INLINE
    char filename[ 2048 ] = "";
    // char filetitle[ 1024 ] = "";
    struct MYOFN : public tagOFNA{
    char extra_memory_just_to_be_safe[1024];
    };
    MYOFN ofn = {};

    ofn.lStructSize  = sizeof( tagOFNA );
    ofn.hwndOwner    = HWND(GLBASIC_HWND());  // If you have a window to center over, put its HANDLE here
    ofn.lpstrFilter  = "Jpg & Png File\0*.Jpg;*.png\0All Files(.)\0*.*\0\0\0\0\0\0\0\0\0\0";
    ofn.lpstrFile    = filename;
    ofn.nMaxFile     = 1000;
    char title[1024] = "Select a photo";
    ofn.lpstrTitle   = title;
    ofn.Flags        = OFN_DONTADDTORECENT | OFN_FILEMUSTEXIST;
    DGStr current = GETCURRENTDIR_Str();
    ofn.lpstrInitialDir   = current.c_str(); // Initial directory.
    ofn.lpstrFileTitle    = NULL;
    int ret=GetOpenFileNameA(&ofn);
    return DGStr(filename);
ENDINLINE
ENDFUNCTION

Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: Qedo on 2021-Jul-12
 with GLBasic IDE, Version: 16.947 in debug mode always:
"exception 0xc0020043"
Title: Re: FILEREQUEST$ in Windows 7 x64 doesn't work
Post by: dreamerman on 2021-Oct-21
Qedo it isn't an issue with your computer, on my pc FileRequest$ also doesn't work but gives other error 'Access Violation Exception', on both Win 8.1/10, it doesn't work in either debug/release modes, and this only applies to v16 (Steam), same code compiled with v15 works properly and opens popup window. Also I can't get those inline examples working, Am I missing some include files or something that's needed to check this?