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Messages - Qedo

#61
3D-snippets / Re: SGEngine
2021-Nov-17
this is a great job, congratulations SnooPI and thanks for sharing it
#62
sorry Erico for this situation, don't hesitate to ask for help
Unity is strength   :good:
#63
Thanks SnooPI but I don't want to rush you, now I'm working on a 2D job and then I'll see some things done in 3D.  :good:
#64
thanks SnooPI always a great job.
When are some examples in GLB?
#65
Announcements / Re: New BETA
2021-Oct-20
couple of months? maybe, a couple of days are enough for me and I'm all over again.
:blink: =D  :good:
#66
Thanks Gernot for this very very interesting secret.  :good:
I will try to apply it to my custom shoebox where I save and reload some files.
#67
MrPlow  thank you, i will try.
#68
I can not help you. Since compiling with android studio i have never been able to build. By the way, if anyone of good will wanted to write a mini tutrial, he would be welcome.  :giveup:
#69
a nice job and thanks for the source, you are great   :booze:
ad maiora
#70
GLB beta 16.947 correctly loads compression level 2-3-4-7-8-9 saved with Gimp
#71
Code (glbasic) Select
unfortunately with GLBasic IDE, Version: 16.947 is not fixed

Or better now version 16.947 loads the png and jpg but not "nihil.png" that I have attached previously.
However it's a minor problem because I think something is wrong with that file.
Now I think it's okay.
#72
 with GLBasic IDE, Version: 16.947 in debug mode always:
"exception 0xc0020043"
#73
unfortunately with GLBasic IDE, Version: 16.947 is not fixed
#74
Sorry maybe I added confusion with the last post.
To clarify the problems I encountered are two and the situation is the following:
1) vers. 16,793 (currently the latest steam version)
      It does not load all the Jpg files and some Png files
2) vers. 16,720
      Do not load the attached nihli.jpg file (and maybe someone else )

Thank you

Ad maiora
#75
spacefractal thank you
In my case the problem is on the png file (which I have attached) and not on an ipg, and then the program I am writing must allow in real time to be able to load either jpg or png indifferently and therefore I cannot previously do any type of conversion.

Ad maiora