Hi,
I know this is not the correct place to ask this but it seems that gbal thread has not much popularity so I wanted to do in here. The new OpenFeint version (2.7 and upwards) supports GameCenter as well but changes the method on how the Achievements get unlocked. I implemented it in our Objective-C games and it's pretty cool. If the current GLBasic OpenFeint module gets updated for this, I think it'll be a pretty nice addition to our games created with GLBasic as well...
Thanks,
Özden
I know this is not the correct place to ask this but it seems that gbal thread has not much popularity so I wanted to do in here. The new OpenFeint version (2.7 and upwards) supports GameCenter as well but changes the method on how the Achievements get unlocked. I implemented it in our Objective-C games and it's pretty cool. If the current GLBasic OpenFeint module gets updated for this, I think it'll be a pretty nice addition to our games created with GLBasic as well...
Thanks,
Özden