Feature request > 3D

X_OBJNEWFRAME

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Hemlos:

X_OBJSTART ID

X_OBJADDVERTEX
X_OBJNEWGROUP
X_OBJADDVERTEX

X_OBJNEWFRAME //increment to the next frame #

X_OBJADDVERTEX
X_OBJNEWGROUP
X_OBJADDVERTEX

X_SAVEOBJ Name$

Make the command so it is used exactly like OBJNEWGROUP

Kitty Hello:
Nice idea. I would make a X_DRAW_WIRE instead, though. Because it's really hard to mix wireframe and triangles in one model.

Hemlos:
Thats too bad, im not sure i completely understand what a Draw_Wire will do.
My idea wass to use the bezier library to make some really cool animated objects in GLBasic...like water surfaces etc

Kitty Hello:
Yes. And I thought it would be cool to have a mode where you can create a model, but instead of triangles the connected lines are drawn as lines. I see what you mean. With triangles some lines are drawn twice... Hmm....

Hemlos:
Err, again, i dont think i understand what you mean....im not an opengl expert like you.
How is this related to drawing multiple frames?

To draw lines, i already did this with X_LINE and X_GETFACE, in the 3dobjectanalyzer and its slow.

Quentin found a wireframe mode in opengl, looks easy enough to implement(which i will add to the 3doa one of these days) :
http://www.glbasic.com/forum/index.php?topic=3730.msg27127#msg27127

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