Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - hardyx

#436
Quote from: MrTAToad on 2011-Apr-14
I found that the GPH email addressed listed on their website is invalid :(
If you talk about Tony Han, he left the company some months ago. The address is a bit outdated.
#437
I like this improvements and all the fixes:

Quote from: Kitty Hello on 2011-Apr-13
//    New function File/Project/Clean up
//    Icons are scaled using bicubic filter -> excellent quality.
//    2-pass-compiler implemented. GLOBAL declarations from other files are known in stage 2 now.
Quote

¿Any chances of adding Caanoo support in the future? ¿Did GPH send you a Caanoo prototype? It's basically recompiling the Wiz version and adding the new buttons and pad codes.
#438
Off Topic / Re: web design
2011-Mar-31
I love the new logo, is a good update.
#439
The best thing of the year!! With Android you can reach a big number of cells in the market. GLBasic is growing more and more.
#440
Hola amigos, saludos desde Madrid. Aprovecho para preguntar una cosa: para un iphone 2g con firmware 3.1.3 ¿qué versión del iOS SDK tengo que usar? Por que supongo que la ultima, 4.2 no le irá. ¿Puedo usar el SDK 3.1.2 con GLBasic? Una ayudita por favor.
#441
Inline code is faster, but GLBasic routines are optimized and your C code can be unoptimized. For example if you code a INLINE routine that is copying data in a loop, can be slowest than a pointer code.
#442
Quote from: aonyn on 2011-Mar-05
Reason is, I am unsure, but I think being a US citizen, it is illegal to release anything encrypted for export, which is not pre approved by NSA, and I think shoebox may fall in this category.
If anybody is clear on how this works, I would appreciate an explanation.
I think this norm applies to encryption software, not encrypted data.
#443
If you don't use all the resources at once, consider loading in each level or phase. Try to compress the wavs (16 bit instead 32 bits and mono instead stereo) or use a compressed format like mp3 or ogg. I don't know if this formats works in iPhone.
#444
No me funciona tampoco.
Cuando se pulse una tilde (´) o diéresis (¨) no deberías pintar nada, solo pasar a un estado especial y pintarla con la siguiente vocal pulsada.
#445
I think you can convert the pointer to a dynamic array of some single or complex type. You can use Redim later, for allocate this field to the desired size.
#446
I vote for "fun games with educational wealth", because program and debug network games is a nightmare and take more time. I like to see fun casual games for all ages, and better if you can teach something to the player.
#447
Commented lines or line parts should be discarted (deleted) by the preprocessor.

You can use "?UNDEF MyDefLite" to disable the variable too.
#448
But iPhone and iPod Touch has a cpu with a VFP (vector floating point) unit, and some systems like GP2X, some PPC or Wiz don't have this. If you work with floating point numbers in a integer cpu, they are emulated by software and they are very slooooow.
#449
I think TYPES are declared in other header file where define BYTE is not accesible. Using "char" (signed byte) or "short" (signed word) works good, because they are C types.
#450
I found this too. Airplay SDK allows to develop and release iPhone/iPod/iPad commercial applications for free in Windows. Uses c++ language, and is free for idevices if you are a small developer. ¿Anybody tried this?

http://www.airplaysdk.com/overview.php