I'd love native built-in support for WaveFront.OBJ support, with material libraries and multiple textures (using bmp, png, and jpeg). :D
Can't bee too hard. I'll take a look.
Its not hard but do it intern, are much faster?!
Perhaps a small modification...something like:
from
X_SETTEXTURE n#, nbump#
to
X_SETTEXTURE n#[], nbump#[]
:|
No, automatically on OBJ file!