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MrTAToad

Before I release the next preview (got a nice 2D cube moving and rotating), I'm updating and optimising the loading system, which was rather inefficient, especially when a screen resolution change was needed.

I've added the concept of file pools, where all sprites, fonts etc etc are store in one list, making it easier to detect if more than one file is loaded, removing id's and re-loading them.

MrTAToad

A new release now - each group item can now be easily controlled...

This program has a move (and fading) square along with various other sprites that aren't affected by the global fading effect.



Let me know if you find it useful!