Android compile, bräuchte ein wenig Hilfe

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nabz32

Habe mal versucht für Android zu kompileren, bekomme aber das:

Code (glbasic) Select

_______________________________________
*** Configuration: ANDROID ***
precompiling:
GPC - GLBasic Precompiler V.10.037 SN:ea2d5b8f - 3D, NET
Wordcount:21984 commands
compile+link:

running glb_build.bat
Using ANDROID_TARGET="android-22"
You can use "C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\glb_android_build.bat" to change the API level and SDK path.
%ANDROIDSDK% not set. Using GLBasic's default target-22, Android 5.1 (Lollipop
ECHO ist ausgeschaltet (OFF).
androidmanifest.xml:
Make sure to check do a manual check for those.
android:minSdkVersion="10" android:targetSdkVersion="22"
ECHO ist ausgeschaltet (OFF).

AndroidIcons.exe [v21-3-2015] running...
copy C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/icon_36_AndroidExtras.png to C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/distribute/Android/res/drawable-ldpi/icon.png
copy C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/icon_48_AndroidExtras.png to C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/distribute/Android/res/drawable-mdpi/icon.png
copy C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/icon_72_AndroidExtras.png to C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/distribute/Android/res/drawable/icon.png
copy C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/icon_72_AndroidExtras.png to C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/distribute/Android/res/drawable-hdpi/icon.png
copy C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/icon_96_AndroidExtras.png to C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/distribute/Android/res/drawable-xhdpi/icon.png
copy C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/icon_180_AndroidExtras.png to C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/distribute/Android/res/drawable-xxhdpi/icon.png
copy C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/icon_192_AndroidExtras.png to C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/distribute/Android/res/drawable-xxxhdpi/icon.png
C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/icon_ouya_AndroidExtras.png is missing (732x412 size)
the Ouya icon is not important, if you dont want to support the console
copy C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/icon_ouya_AndroidExtras.png to C:/Users/Nabz/Desktop/GLBasicProjects/GLBasic/reggieWorldMRewrite/distribute/Android/res/drawable-xhdpi/ouya_icon.png

Checked AdActivity (intersititals):
Does not uses a AdActivity

Android Extras version (SDLActivity.java):
* 2.11.2

Checking Icons Finished...

BUILD STAGE 2: Start compiler (android.bat)
SDK=Q:\Compiler\platform\android\bin\..\android-sdk-windows
Updated project.properties
Updated local.properties
Updated file C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\build.xml
Updated file C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\proguard-project.txt
Updated and renamed default.properties to project.properties
Updated local.properties
Added file C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\bin\build.xml
Added file C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\bin\proguard-project.txt
.
BUILD STAGE 3: Build a debug build
Buildfile: C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\build.xml

-set-mode-check:

-set-debug-files:

-check-env:
[checkenv] Android SDK Tools Revision 24.2.0
[checkenv] Installed at Q:\Compiler\platform\android\android-sdk-windows

-setup:
     [echo] Project Name: glbasic
  [gettype] Project Type: Application

-set-debug-mode:

-debug-obfuscation-check:

-pre-build:

-build-setup:
[getbuildtools] Using latest Build Tools: 21.1.2
     [echo] Resolving Build Target for glbasic...
[gettarget] Project Target:   Android 5.1.1
[gettarget] API level:        22
     [echo] ----------
     [echo] Creating output directories if needed...
    [mkdir] Created dir: C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\bin\rsObj
    [mkdir] Created dir: C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\bin\rsLibs
     [echo] ----------
     [echo] Resolving Dependencies for glbasic...
[dependency] Library dependencies:
[dependency] No Libraries
[dependency]
[dependency] ------------------
     [echo] ----------
     [echo] Building Libraries with 'debug'...
   [subant] No sub-builds to iterate on

-code-gen:
[mergemanifest] Found Deleted Target File
[mergemanifest] Merging AndroidManifest files into one.
[mergemanifest] Manifest merger disabled. Using project manifest only.
     [echo] Handling aidl files...
     [aidl] No AIDL files to compile.
     [echo] ----------
     [echo] Handling RenderScript files...
     [echo] ----------
     [echo] Handling Resources...
     [aapt] Found Deleted Target File
     [aapt] Generating resource IDs...
     [echo] ----------
     [echo] Handling BuildConfig class...
[buildconfig] Generating BuildConfig class.

-pre-compile:

-compile:
    [javac] Compiling 30 source files to C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\bin\classes
    [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
    [javac] C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\gen\com\.reggieworld\R.java:8: error: illegal '.'
    [javac] package com..reggieworld;
    [javac]             ^
    [javac] C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\gen\com\reggieworld\BuildConfig.java:2: error: illegal '.'
    [javac] package com..reggieworld;
    [javac]             ^
    [javac] 2 errors
    [javac] 3 warnings

BUILD FAILED
Q:\Compiler\platform\android\android-sdk-windows\tools\ant\build.xml:720: The following error occurred while executing this line:
Q:\Compiler\platform\android\android-sdk-windows\tools\ant\build.xml:734: Compile failed; see the compiler error output for details.

Total time: 6 seconds
.
BUILD STAGE 4: Build a release build
   [subant] No sub-builds to iterate on
    [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
    [javac] C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\gen\com\.reggieworld\R.java:8: error: illegal '.'
    [javac] package com..reggieworld;
    [javac]             ^
    [javac] C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android\gen\com\reggieworld\BuildConfig.java:2: error: illegal '.'
    [javac] package com..reggieworld;
    [javac]             ^
    [javac] 2 errors
    [javac] 3 warnings

BUILD FAILED
Q:\Compiler\platform\android\android-sdk-windows\tools\ant\build.xml:720: The following error occurred while executing this line:
Q:\Compiler\platform\android\android-sdk-windows\tools\ant\build.xml:734: Compile failed; see the compiler error output for details.

Total time: 1 second
Picked up _JAVA_OPTIONS: -Xms256m -Xmx512m
.
HOW TO INSTALL? Install by invoke this command:
"Q:\Compiler\platform\android\bin\..\android-sdk-windows\platform-tools\adb.exe" install -r "C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android/bin/glbasic-debug.apk"
.
HOW TO SIGN? Sign it by invoke this command:
"Q:\Compiler\platform\android\bin\glb_code_sign.bat" "C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android"
.
Android=C:\Users\Nabz\Desktop\GLBasicProjects\GLBasic\reggieWorldMRewrite\distribute\Android
erfolgreich
_______________________________________
*** Fertig ***
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Das sieht so aus als würde er sich über einen zusätzlichen Punkt aufregen, oder hab ich irgendeinen schwerwiegenden Fehler weiter oben in der Compiler Ausgabe übersehen?

Edit: habe Java 64 bit sdk installiert, kann das Probleme verursachen?



Schranz0r

Stell die Frage doch mal im englischen Forum. SF kennt sich da bestens aus :) 
I <3 DGArray's :D

PC:
AMD Ryzen 7 3800X 16@4.5GHz, 16GB Corsair Vengeance LPX DDR4-3200 RAM, ASUS Dual GeForce RTX™ 3060 OC Edition 12GB GDDR6, Windows 11 Pro 64Bit, MSi Tomahawk B350 Mainboard

nabz32

danke Schranz0r, nun bin ich schon etwas weiter :good:

Leon

Hast du das Problem bereits gelöst?
"%ANDROIDSDK% not set" wird anfangs angeführt, was den Fehler verursachen könnte.

nabz32

Ja behoben, danke der nachfrage. Hatte auch erst das 64 bit sdk verwendet, mit dem 32er hat das besser geklappt.