For 2D games, it would be great if commands (simplifying implementation and animation in GLBasic) supporting one or the other of the above could be implemented. 'Spiner' would be the preference....
'Spine' - http://esotericsoftware.com/
'Spriter' - http://brashmonkey.com/spriter.htm
'Spine' - http://esotericsoftware.com/
'Spriter' - http://brashmonkey.com/spriter.htm