I imagine the topic says it all - I could have sworn I read something about a native Linux IDE for GLB but now I can't find anything. :S Am I going mad(der) or was this real? :noggin:
From the deafening silence I have misread something then. :blink:
No you didn´t, I had that same day dream/vision.
It seems there was an ide going and the debug part was not working IIRC. It also had a set of dependencies but am not sure either. I didn´t try it.
It looked great visually.
I guess we have to wait the OP to come back.
I think Rober7 make runs GLbasic under Linux, I rebenber some Script done... but the problem I think only compiles for Linux , not for another platforms...
I read with the Mac OS Ide, can be easy to make a port to Linux, but really, for now we don't have nothing...
Running the IDE under wine would be fine if the multi-platform compile would work. Did any Linux user ever get past the "Removed deprecated platform" message and get it to compile?
EDIT: I did see someone mention using code weavers crossover but I don't have that and I believe it costs €£$
I tested GLBasic with wine 1-2 years ago and it was working just fine (I compiled for Linux and Windows). But I did not test it since that.
As far as I can tell the only problem with it is compiling for platforms other than win because of the error I mentioned. I am more than happy with the IDE itself but if I can't compile from it without having to have a win machine or virtual machine then it is a pita. :puke:
The Linux IDE, like the MacOS version never really got too far unfortunately.