Author Topic: Ludum Dare 24  (Read 7832 times)

Offline Wampus

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Ludum Dare 24
« on: 2012-Aug-25 »
Ludum Dare 24 theme is announcing in 1 min. Thought I'd take this moment to say, AAAAAAAAAAAAAAAH!

Offline Wampus

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Re: Ludum Dare 24
« Reply #1 on: 2012-Aug-25 »
And....the theme is Evolution!

:O I was not expecting that. Challenging.

Offline metzzo

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Re: Ludum Dare 24
« Reply #2 on: 2012-Aug-25 »
I am trying to join this competition, but I dont know whether I will finish my game because this weekend is full with some RL stuff :/
That's no Bug, that's my project!

http://programming-with-design.at/

Offline matchy

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Re: Ludum Dare 24
« Reply #3 on: 2012-Aug-25 »
That theme is a push for expressive creativity.

Offline AmazingJas

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Re: Ludum Dare 24
« Reply #4 on: 2012-Aug-25 »
First time ludum darite I am, I have coded all day...finished but for audio and a title screen  :bed:

Offline Wampus

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Re: Ludum Dare 24
« Reply #5 on: 2012-Aug-25 »
First time ludum darite I am, I have coded all day...finished but for audio and a title screen  :bed:

Wow that was quick! I haven't started coding yet since I had to drop a couple of ambitious ideas I had last night. Went to bed a bit worried but woke up with a silly idea this morning that I liked. I think I just might be able to complete a working game by tonight if I use the whole day to do it. Might still have time tomorrow to beautify it.

Offline AmazingJas

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Re: Ludum Dare 24
« Reply #6 on: 2012-Aug-26 »
Different time zone helped  ;)

/edit oops, was a bit tired  :bed:
« Last Edit: 2012-Aug-26 by AmazingJas »

Offline Wampus

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Re: Ludum Dare 24
« Reply #7 on: 2012-Aug-27 »
Here is my game: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=11619



Not a fun game on account of the control scheme being so awkward. I also wanted to add a lot more but ran out of time. In fact I was a real idiot with planning. Everything took longer than expected. I worked flat out for the entire Saturday and most of Sunday yet only just finished in time.

Ugh. Time to eat, drink wine and sleep.

Offline fuzzy70

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Re: Ludum Dare 24
« Reply #8 on: 2012-Aug-27 »
If you feel that you have learnt more about the process since last time then that can only help any future projects (or future Ludum Dare's should you decide to do more) and that must be a good thing  :)

Lee
"Why don't you just make ten louder and make ten be the top number and make that a little louder?"
- "These go to eleven."

This Is Spinal Tap (1984)

Offline matchy

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Re: Ludum Dare 24
« Reply #9 on: 2012-Aug-27 »
Really looks so good  :good: for playability and design but, what is important is  8), I will need to discover more later about the theme of evolution.  ;)