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Messages - JohnnyB

Question: I have the steam version, can I somehow use the old (full) versions?
I think you are only grabbing from the GLBasic window.
Happy Christmas! :good:
Is this true or a bug? I am scaling a 1.0 sized cube to something larger but somehow the ray only seems to hit the "small" part without scaling.
Everything that makes a language less verbose is a great improvement. I hate "bloat".
where do i set the path to the sdk? glbasic looks unter c:, i have installed it on d:
Great stuff. Now it would be good to be able to wrap individual textures around the meshes. Is this wise, when it comes to performance?
Is Strafe, rise and advance even working here? Whatever I use, my camera "advances" only.?!
What kind of format is that anyway? Has this been created specifically for GlBasic?

And is it possible to convert it into something else for other uses?
Alright, I don't think this is so important. I was just experimenting a little bit, and apparently you can hack it in some way if you want or try to manage it.  :booze:

Right now, I have noticed, at a few thousand 3D objects there will be some sort of overflow(?), I guess.

Yes, I know that this sounds a little bit like overkill, but is this a deliberate restriction or just some sort of oversight/bug?
Thanks for the mail, dreamerman! Sadly, your download link seems to be broken?!
That's works perfectly and is very very awesome ;) Thanks!
Thanks for the reply.

Yes, basically I just want to get the file name(s) / paths of something that is dragged into the app window.