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Codesnippets => Userlibs [ *.gbal] => Topic started by: trucidare on 2010-Feb-10

Title: [iPhone] ScoreLoop
Post by: trucidare on 2010-Feb-10
Hi there,

ported ScoreLoop in GLBasic. Works just fine. no crashes, fast and nice interface.

here some shots.

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Title: Re: [iPhone] ScoreLoop
Post by: trucidare on 2010-Feb-10
and the fith

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Title: Re: [iPhone] ScoreLoop
Post by: bigsofty on 2010-Feb-11
Cool!  :good: Not sure about that score though... spooky!   >:D  :S
Title: Re: [iPhone] ScoreLoop
Post by: MrTAToad on 2010-Feb-11
Is Scoreloop for Windows/Mac/Linux as well ?  The website is rather vague about it...
Title: Re: [iPhone] ScoreLoop
Post by: trucidare on 2010-Feb-11
i dont think so, its for mobile devices. iPhone and Android devices.
Title: Re: [iPhone] ScoreLoop
Post by: Kitty Hello on 2010-Feb-11
Looks excellent, too. I heared it has more users thatn Agon, anyway. That was the main benefit of OpenFeint - the lots of users.
Title: Re: [iPhone] ScoreLoop
Post by: trucidare on 2010-Feb-11
ScooreLoop has a C interface. You cann set callbacks for everything. challenges are very easy.
Nice thing better solution than OpenFeint.

3 Social Platform for glbasic. hope for bugfixes in OF and AGON so all 3 can be used.
Title: Re: [iPhone] ScoreLoop
Post by: fjsantosb on 2010-Feb-11
Hi Trucidare,

That s Great!
Has i say in the previous post, i have a contact on scoreloop, so if you have any problem, we can contact directly to them!
The interface seems to be better than AGON which is great.
I will test as soon you released it (i want to include some 'social platform' to 'Noid').

Thanks again, for sharing your work!

King Regards, fjsantos.
Title: Re: [iPhone] ScoreLoop
Post by: trucidare on 2010-Feb-11
oh created scoreloop only for testing, you want a release?

its the best one at the moment , no crashes or slowmows
Title: Re: [iPhone] ScoreLoop
Post by: fjsantosb on 2010-Feb-12
Hi trucidare,

Well if you can post a release, i will test for you too.
I really want to include some 'social technology' on my games; but i would prefer OpenFeint if it's possible.

Not repply yet from OpenFeint.

King Regards, fjsantos.
Title: Re: [iPhone] ScoreLoop
Post by: trucidare on 2010-Feb-12
i will release it later today.
Title: Re: [iPhone] ScoreLoop
Post by: fjsantosb on 2010-Feb-12
Great trucidare!

Thanks for sharing!

King Regards, fjsantos.
Title: Re: [iPhone] ScoreLoop
Post by: trucidare on 2010-Feb-16
oh forgotten to release scoreloop :/ tomorrow create template and load up. sorry
Title: Re: [iPhone] ScoreLoop
Post by: fjsantosb on 2010-Feb-17
Great Trucidare!

I will test ScoreLoop too!
I hope you can fix the slowdown issue of OpenFeint once the give both of you an answer from OpenFeint.

King Regards, fjsantos.
Title: Re: [iPhone] ScoreLoop
Post by: codegit on 2010-Feb-17
@Trucidare

So much coding.....WHEN DO YOU SLEEP!!  :D
Title: Re: [iPhone] ScoreLoop
Post by: junde on 2010-Feb-17
Hey guys,

Thanks for the chatter about Scoreloop! I'm from Scoreloop and my name is Junde.

Let me know if you guys need any help.
@Trucidare, if you like, I can also help test/review your app and implementation before you submit to Appstore. I've played many Scoreloop games and I do know some sort of "best Scoreloop implementation practices" tips.

Cheers,
Junde
http://www.Scoreloop.com
http://twitter.com/Scoreloop
http://twitter.com/junde
Title: Re: [iPhone] ScoreLoop
Post by: Ozden79 on 2010-Feb-19
Is it released, I'm looking forward to integrate it to my game, FastBall... =D
Title: Re: [iPhone] ScoreLoop
Post by: trucidare on 2010-Feb-19
Sorry hehe i´m working on it  - found that it doesnt show anything then a award was unlocked, created a slide thing like the one in agon.
Title: Re: [iPhone] ScoreLoop
Post by: Ozden79 on 2010-Feb-19
Alright, after hearing the good news on OpenFeint, will move onto it but this will be a good choice in the future... ;)