Author Topic: Hänk'n'Skate new mobile game  (Read 3319 times)

Offline backslider

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Hänk'n'Skate new mobile game
« on: 2014-Nov-26 »
Hi guys,

I published a first release of a new game of mine called Hänk'n'Skate.
Hänk is one of my characters - a can - out of another game I'm working on and this is a mini game with him.

It's a endless runner type skating game and I would like if you could test and rate it, for sure constructive criticism is welcome! :)

It's available for Android: https://play.google.com/store/apps/details?id=com.devandart.haenknskate
iOS will follow the next days.

Thank you.

Offline spicypixel

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Re: Hänk'n'Skate new mobile game
« Reply #1 on: 2014-Nov-26 »
Congratulations on the Android release.

I won't hold my breath for the iOS version as GLB fails to compile for iOS, and for me has failed for the past year. Problems with importing icons or some other error. Good to see developers are getting games out though  :good:
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Offline MrPlow

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Re: Hänk'n'Skate new mobile game
« Reply #2 on: 2014-Nov-26 »
Will try out this evening...
I think a backdrop scrolling with the player would add so much...even just clouds
Looks good though!!
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Offline backslider

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Re: Hänk'n'Skate new mobile game
« Reply #3 on: 2014-Nov-26 »
Thanks for your comments.
I'm not using GLB, thats the reason why I'm posting into "Off Topic" but I like the community and want to show you my stuff.  :good:

Offline Ian Price

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Re: Hänk'n'Skate new mobile game
« Reply #4 on: 2014-Nov-26 »
What are you using now to develop then? Why the change?
I came. I saw. I played.

Offline Schranz0r

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Re: Hänk'n'Skate new mobile game
« Reply #5 on: 2014-Nov-26 »
Unity
I <3 DGArray's :D

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Offline Ian Price

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Re: Hänk'n'Skate new mobile game
« Reply #6 on: 2014-Nov-26 »
I guessed it might be.
I came. I saw. I played.

Offline backslider

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Re: Hänk'n'Skate new mobile game
« Reply #7 on: 2014-Nov-27 »
For this game I used Construct 2.
It's perfect for my needs for 2D games.

The reason why I'm not using GLB since a long time is that other engines/frameworks are much more productive FOR ME. :)

Offline Ian Price

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Re: Hänk'n'Skate new mobile game
« Reply #8 on: 2014-Nov-27 »
Quote
The reason why I'm not using GLB since a long time is that other engines/frameworks are much more productive FOR ME. :)
I wasn't about to diss you for not using GLBasic. Everyone moves on eventually, and I'm considering alternatives myself. Not familiar with Construct 2 TBH.

Good luck with the game and others in the future :) BTW I'm crap at it! :P
I came. I saw. I played.

Offline backslider

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Re: Hänk'n'Skate new mobile game
« Reply #9 on: 2014-Nov-27 »
Quote
I wasn't about to diss you for not using GLBasic
Haha and I have not perceived so. :D
Only wanted to explain why I use another product/s, because you asked. :)

And thanks!